Robopedia
(page in progress)
Robots able to be piloted are Separated by faction. There are currently 4 different factions in game, The Pelistal Empire, The Nuimqol Union, The Thelodica Clan and the Nian Industrial Trust. Each of the factions have their own distinct specializations.
Contents
Pelistal Empire
Specialization | Missiles
Light Robots
Castel ~ Light Combat
The Castel represents the Pelistal combat ideal: absolutely loyal, absolutely subservient, and ready to march out and do battle to the death in droves. What the Castel may lack in creative or unusual tactics it more than makes up for with its relentless, grinding style of combat. It is said that you will always know when the Castel has been truly incapacitated, because only then will its launchers stop cycling.
CPU performance | 170 TF |
---|---|
Maximum targets | 3 pcs |
Locking range | 150 m |
Locking time | 12.5 sec |
Sensor strength | 120 Hw³ |
Ammunition reload time | 10 sec |
Armor | 760 HP |
Accumulator capacity | 225 AP |
Accumulator recharge time | 120 sec |
Reactor performance | 125 RP |
Chemical resistance | 30 |
Seismic resistance | 45 |
Kinetic resistance | 10 |
Thermal resistance | 150 |
Surface hit radius | 3 m |
Missile guidance failure | 10 % |
Passable slope | 56 ° |
Top speed | 64.8 km/h |
Troiar ~ Light Electronic Warfare
Even amongst the Pelistal, Troiars are viewed with suspicion. They represent the eyes and ears of the Ictus, and beyond them, the masters of the Pelistal Empire. Swift and secretive, a Troiar on the battlefield ensures two things: first, that the endurance of the bots facing the Troiar’s forces will be tested, and second, that the Pelistal Empire itself has taken an interest in what you are doing.
CPU performance | 200 TF |
---|---|
Maximum targets | 4 pcs |
Locking range | 325 m |
Locking time | 12.5 sec |
Sensor strength | 100 Hw³ |
Ammunition reload time | 10 sec |
Armor | 600 HP |
Accumulator capacity | 425 AP |
Accumulator recharge time | 150 sec |
Reactor performance | 175 RP |
Chemical resistance | 30 |
Seismic resistance | 45 |
Kinetic resistance | 10 |
Thermal resistance | 150 |
Surface hit radius | 2.75 m |
Missile guidance failure | 10 % |
Passable slope | 56 ° |
Top speed | 68.4 km/h |
Assault Robots
Waspish ~ Assault Combat
If the Castel is the horde unleashed by the Pelistal, the Waspish is their taskmaster. In any group of Pelistal, the Waspish can be seen amongst the Castels, providing a harder platform for taking and receiving punishment, drawing attention away from the Castels and allowing them to deal out their own damage. The accuracy and range of the Waspish is unparalleled amongst assault bots, and many are the targets of the Pelistal that have been so softened by Waspish fire that they are easy prey when the Castel tide rolls over them.
CPU performance | 235 TF |
---|---|
Maximum targets | 4 pcs |
Locking range | 210 m |
Locking time | 12.5 sec |
Sensor strength | 100 Hw³ |
Ammunition reload time | 10 sec |
Armor | 1140 HP |
Accumulator capacity | 420 AP |
Accumulator recharge time | 180 sec |
Reactor performance | 185 RP |
Chemical resistance | 30 |
Seismic resistance | 45 |
Kinetic resistance | 10 |
Thermal resistance | 150 |
Surface hit radius | 4 m |
Missile guidance failure | 10 % |
Passable slope | 51 ° |
Top speed | 55.8 km/h |
Nuimqol Union
Specialization | Magnetic weapons
Thelodica Clan
Specialization | Lasers
Nian Industrial Trust
Specialization | Mining ~ Harvesting ~ Transport
Light Robots
Argano ~ Light Mining
While the Niani Industrial Trust as a group is engimatic, even fewer understand the Argano. Lacking the Termis’s efficiency or the Riveler’s ravenous hunger, the Argano nonetheless contributes well with its small stature. It will never be the most rapid of the mineral harvesters, but Agents who drive the Argano are known for determination and hard work for a reason.
CPU performance | 155 TF |
---|---|
Maximum targets | 2 pcs |
Locking range | 200 m |
Locking time | 12.5 sec |
Sensor strength | 100 Hw³ |
Ammunition reload time | 10 sec |
Armor | 700 HP |
Accumulator capacity | 300 AP |
Accumulator recharge time | 120 sec |
Reactor performance | 170 RP |
Chemical resistance | 30 |
Seismic resistance | 45 |
Kinetic resistance | 45 |
Thermal resistance | 45 |
Surface hit radius | 4 m |
Missile guidance failure | 10 % |
Passable slope | 56 ° |
Top speed | 52.2 km/h |
Laird ~ Light Harvesting
Few claim to understand the Industrial Trust, or why it works equally and without complaint in all three nations. Fewer still understand the Laird - while the Gargoyle disappears into the woodlands, and the Symbiont will intensely study a flower, the Laird’s simple work ethic shows as it wanders from the tiniest patch of flora to another, harvesting what can be had while gently making sure not to destroy the plant, even as a Mesmer’s shattered remains stand five meters away. In a world torn apart by war... the Laird quietly tends the gardens.
CPU performance | 155 TF |
---|---|
Maximum targets | 2 pcs |
Locking range | 200 m |
Locking time | 12.5 sec |
Sensor strength | 100 Hw³ |
Ammunition reload time | 10 sec |
Armor | 700 HP |
Accumulator capacity | 300 AP |
Accumulator recharge time | 120 sec |
Reactor performance | 180 RP |
Chemical resistance | 30 |
Seismic resistance | 45 |
Kinetic resistance | 45 |
Thermal resistance | 45 |
Surface hit radius | 4 m |
Missile guidance failure | 10 % |
Passable slope | 56 ° |
Top speed | 52.2 km/h |
Assault Robots
Sequer ~ Assault Transport
The Sequer struggles daily with its place on Nia. Only useful as a carrier of goods, Sequers are well aware that within the ever-more-efficiency-seeking Niani Industrial Trust, only its cheap and disposable cost allow it to compete with the working juggernaut that is the Lithus. So obsessed is the Sequer with remaining legitimate that, unattended and unordered, one can actually witness the bot enter a semi-powered-down status, almost making the little transport worker seem sad or resigned.
CPU performance | 180 TF |
---|---|
Maximum targets | 3 pcs |
Locking range | 100 m |
Locking time | 12.5 sec |
Sensor strength | 80 Hw³ |
Ammunition reload time | 10 sec |
Armor | 1200 HP |
Accumulator capacity | 425 AP |
Accumulator recharge time | 240 sec |
Reactor performance | 180 RP |
Chemical resistance | 30 |
Seismic resistance | 45 |
Kinetic resistance | 45 |
Thermal resistance | 45 |
Surface hit radius | 4 m |
Missile guidance failure | 10 % |
Passable slope | 56 ° |
Top speed | 43.2 km/h |
Mech
Termis ~ Mech Mining
Do the Niani Industrials know or care of the war they are supporting? Are they simply automatons of low intelligence, or are they the ultimate puppeteers of a master plan only the Industrial Trust perceives? Does the slumbering giant of Nia’s “fourth faction” exist? The Termis represents this mystery perfectly: a tireless worker, communicating only in regards to its trade, caring nothing for the results of its work - and yet, never ceasing to work as efficiently as it can, for what goals and motivations, no one knows.
Gargoyle~ Mech Harvesting
While any military-minded individual might question the memory integrity of any bot that spends its day frolicking in the woods, the Gargoyle is notable for the amount it brings home at the end of that day. More effective than the Laird, and far easier to construct and maintain than a Symbiont, the Gargoyle is judged as a reasonable middle ground for anyone needing the bounty of Nian flora.