Difference between revisions of "Castel"
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− | The '''Castel''' represents the [[Pelistal]] combat ideal: absolutely loyal, absolutely subservient, and ready to march out and do battle to the death in droves. What the Castel may lack in creative or unusual tactics it more than makes up for with its relentless, grinding style of combat. It is said that you will always know when the Castel has been truly incapacitated, because only then will its launchers stop cycling. | + | The '''Castel''' represents the [[Pelistal]] combat ideal: absolutely loyal, absolutely subservient, and ready to march out and do battle to the death in droves. What the '''Castel''' may lack in creative or unusual tactics it more than makes up for with its relentless, grinding style of combat. It is said that you will always know when the '''Castel''' has been truly incapacitated, because only then will its launchers stop cycling. |
+ | |||
+ | ==Fitting Slots== | ||
+ | {| class="wikitable" style="text-align:right;" | ||
+ | |- | ||
+ | ! Type | ||
+ | ! Size | ||
+ | ! Quantity | ||
+ | |- | ||
+ | | Missile | ||
+ | | Small | ||
+ | | 2 | ||
+ | |- | ||
+ | | Missile | ||
+ | | Small/Med | ||
+ | | 1 | ||
+ | |- | ||
+ | | Turret/Missile | ||
+ | | Small/Med | ||
+ | | 1 | ||
+ | |- | ||
+ | | Head | ||
+ | | colspan="2"|3 | ||
+ | |- | ||
+ | | Legs | ||
+ | | colspan="2"|2 | ||
+ | |} | ||
==Extensions== | ==Extensions== | ||
− | Pelistal Robot Control 1 | + | {| class="wikitable" |
− | Basic Robotics 1 | + | |- |
− | Combat Robot Specialist 1 | + | ! Extension |
+ | ! Level Required | ||
+ | |- | ||
+ | |Pelistal Robot Control | ||
+ | |1 | ||
+ | |- | ||
+ | |Basic Robotics | ||
+ | |1 | ||
+ | |- | ||
+ | |Combat Robot Specialist | ||
+ | |1 | ||
+ | |} | ||
==Bonuses== | ==Bonuses== |
Latest revision as of 02:54, 14 May 2017
The Castel represents the Pelistal combat ideal: absolutely loyal, absolutely subservient, and ready to march out and do battle to the death in droves. What the Castel may lack in creative or unusual tactics it more than makes up for with its relentless, grinding style of combat. It is said that you will always know when the Castel has been truly incapacitated, because only then will its launchers stop cycling.
Contents
Fitting Slots
Type | Size | Quantity |
---|---|---|
Missile | Small | 2 |
Missile | Small/Med | 1 |
Turret/Missile | Small/Med | 1 |
Head | 3 | |
Legs | 2 |
Extensions
Extension | Level Required |
---|---|
Pelistal Robot Control | 1 |
Basic Robotics | 1 |
Combat Robot Specialist | 1 |
Bonuses
Effect | Bonus | Extension |
---|---|---|
Accumulator recharge time | 3% | Basic Robotics |
Damage | 2% | Basic Robotics |
Locking time | 3% | Basic Robotics |
Small missile damage | 1% | Basic Robotics |
Signal Detection | +2 | Combat robot specialist |
Missile launcher cycle time | 3% | Pelistal robot control |
Stats
ENGINE | ||
---|---|---|
Accumulator capacity | 225 AP | |
Accumulator recharge time | 120 sec | |
CPU performance | 185 TF | |
Reactor performance | 135 RP | |
DEFENSE | ||
Armor | 760 HP | |
Chemical resistance | 30 pts | |
Seismic resistance | 45 pts | |
Kinetic resistance | 10 pts | |
Thermal resistance | 150 pts | |
Surface hit radius | 3.00 m | |
TARGETING EQUIPMENT | ||
Interference emission | 4.00 B | |
Interference minimum | 80.00 B | |
Interference peak | 280.00 B | |
Interference radius | 150.00 m | |
Locking range | 150.00 m | |
Locking time | 12.50 sec | |
Maximum targets | 3 | |
Missile guidance accuracy | 90 % | |
Sensor strength | 120 Hw^(3) | |
Signal detection | 120.00 rF | |
Signal masking | 100.00 rF | |
GENERAL | ||
Accumulator stability | 3.00 pmr | |
Ammunition reload time | 10 sec | |
Cargo capacity | 3.75 U | |
Mass | 7175.00 kg | |
Passable slope | 56 ° | |
Top speed | 120.60 km/h | |
Volume | 12.00 U |