Difference between revisions of "Truhold-Markson"

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| Preferred Weapon:
 
| Preferred Weapon:
| [[Missiles]]
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| [[:Category:Missile launchers|Missile launchers]]
 
|-
 
|-
 
| Preferred Defense:
 
| Preferred Defense:
| [[Shields]]
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| [[:Category:Shield|Shields]]
 
|-
 
|-
 
| Electronic Warfare Expertise:
 
| Electronic Warfare Expertise:
| [[Energy Warfare]]
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| [[:Category:Energy warfare|Energy warfare]]
 
|-
 
|-
 
| Starting Location:
 
| Starting Location:

Revision as of 03:29, 9 January 2013

Truhold-Markson logo

Truhold-Markson has become the greatest megacorporation on the American continent by the end of the XXII. century. The primal shareholder, the Truhold dynasty has led the tiny family business to worldwide dominant member of the Project-leader Syndicate. Employees of Truhold-Markson begin their career on the island of New Virginia where they contribute to the great plan to conquer the Pelistal Empire. Agents also receive a basic extension package to handle the Pelistal army's ballistic weapons and to drive smaller Pelistal robots.

Faction: Pelistal Empire
Preferred Weapon: Missile launchers
Preferred Defense: Shields
Electronic Warfare Expertise: Energy warfare
Starting Location: New Virginia