Difference between revisions of "Robopedia"

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(Nuimqol Union)
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= Nuimqol Union =
 
= Nuimqol Union =
 
Specialization | Magnetic weapons
 
Specialization | Magnetic weapons
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== Light Robot ==
  
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== AssaultRobot ==
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== Mech ==
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== Heavy Mech ==
  
 
= Thelodica Clan =
 
= Thelodica Clan =

Revision as of 14:50, 5 January 2013

(page in progress)

Robots able to be piloted are Separated by faction. There are currently 4 different factions in game, The Pelistal Empire, The Nuimqol Union, The Thelodica Clan and the Nian Industrial Trust. Each of the factions have their own distinct specializations.



Pelistal Empire

Specialization | Missiles

Light Robots

Castel ~ Light Combat

Castel ~ Light Combat

The Castel represents the Pelistal combat ideal: absolutely loyal, absolutely subservient, and ready to march out and do battle to the death in droves. What the Castel may lack in creative or unusual tactics it more than makes up for with its relentless, grinding style of combat. It is said that you will always know when the Castel has been truly incapacitated, because only then will its launchers stop cycling.

CPU performance 170 TF
Maximum targets 3 pcs
Locking range 150 m
Locking time 12.5 sec
Sensor strength 120 Hw³
Ammunition reload time 10 sec
Armor 760 HP
Accumulator capacity 225 AP
Accumulator recharge time 120 sec
Reactor performance 125 RP
Chemical resistance 30
Seismic resistance 45
Kinetic resistance 10
Thermal resistance 150
Surface hit radius 3 m
Missile guidance failure 10 %
Passable slope 56 °
Top speed 64.8 km/h

Troiar ~ Light Electronic Warfare

Troiar ~ Light Electronic Warfare

Even amongst the Pelistal, Troiars are viewed with suspicion. They represent the eyes and ears of the Ictus, and beyond them, the masters of the Pelistal Empire. Swift and secretive, a Troiar on the battlefield ensures two things: first, that the endurance of the bots facing the Troiar’s forces will be tested, and second, that the Pelistal Empire itself has taken an interest in what you are doing.

CPU performance 200 TF
Maximum targets 4 pcs
Locking range 325 m
Locking time 12.5 sec
Sensor strength 100 Hw³
Ammunition reload time 10 sec
Armor 600 HP
Accumulator capacity 425 AP
Accumulator recharge time 150 sec
Reactor performance 175 RP
Chemical resistance 30
Seismic resistance 45
Kinetic resistance 10
Thermal resistance 150
Surface hit radius 2.75 m
Missile guidance failure 10 %
Passable slope 56 °
Top speed 68.4 km/h

Assault Robots

Waspish ~ Assault Combat

Waspish ~ Assault Combat

If the Castel is the horde unleashed by the Pelistal, the Waspish is their taskmaster. In any group of Pelistal, the Waspish can be seen amongst the Castels, providing a harder platform for taking and receiving punishment, drawing attention away from the Castels and allowing them to deal out their own damage. The accuracy and range of the Waspish is unparalleled amongst assault bots, and many are the targets of the Pelistal that have been so softened by Waspish fire that they are easy prey when the Castel tide rolls over them.

CPU performance 235 TF
Maximum targets 4 pcs
Locking range 210 m
Locking time 12.5 sec
Sensor strength 100 Hw³
Ammunition reload time 10 sec
Armor 1140 HP
Accumulator capacity 420 AP
Accumulator recharge time 180 sec
Reactor performance 185 RP
Chemical resistance 30
Seismic resistance 45
Kinetic resistance 10
Thermal resistance 150
Surface hit radius 4 m
Missile guidance failure 10 %
Passable slope 51 °
Top speed 55.8 km/h

Nuimqol Union

Specialization | Magnetic weapons

Light Robot

AssaultRobot

Mech

Heavy Mech

Thelodica Clan

Specialization | Lasers


Nian Industrial Trust

Specialization | Mining ~ Harvesting ~ Transport

Light Robots

Argano ~ Light Mining

Argano ~ Light Mining

While the Niani Industrial Trust as a group is engimatic, even fewer understand the Argano. Lacking the Termis’s efficiency or the Riveler’s ravenous hunger, the Argano nonetheless contributes well with its small stature. It will never be the most rapid of the mineral harvesters, but Agents who drive the Argano are known for determination and hard work for a reason.

CPU performance 155 TF
Maximum targets 2 pcs
Locking range 200 m
Locking time 12.5 sec
Sensor strength 100 Hw³
Ammunition reload time 10 sec
Armor 700 HP
Accumulator capacity 300 AP
Accumulator recharge time 120 sec
Reactor performance 170 RP
Chemical resistance 30
Seismic resistance 45
Kinetic resistance 45
Thermal resistance 45
Surface hit radius 4 m
Missile guidance failure 10 %
Passable slope 56 °
Top speed 52.2 km/h

Laird ~ Light Harvesting

Laird ~ Light Harvesting

Few claim to understand the Industrial Trust, or why it works equally and without complaint in all three nations. Fewer still understand the Laird - while the Gargoyle disappears into the woodlands, and the Symbiont will intensely study a flower, the Laird’s simple work ethic shows as it wanders from the tiniest patch of flora to another, harvesting what can be had while gently making sure not to destroy the plant, even as a Mesmer’s shattered remains stand five meters away. In a world torn apart by war... the Laird quietly tends the gardens.

CPU performance 155 TF
Maximum targets 2 pcs
Locking range 200 m
Locking time 12.5 sec
Sensor strength 100 Hw³
Ammunition reload time 10 sec
Armor 700 HP
Accumulator capacity 300 AP
Accumulator recharge time 120 sec
Reactor performance 180 RP
Chemical resistance 30
Seismic resistance 45
Kinetic resistance 45
Thermal resistance 45
Surface hit radius 4 m
Missile guidance failure 10 %
Passable slope 56 °
Top speed 52.2 km/h

Assault Robots

Sequer ~ Assault Transport

Sequer ~ Assault Transport

The Sequer struggles daily with its place on Nia. Only useful as a carrier of goods, Sequers are well aware that within the ever-more-efficiency-seeking Niani Industrial Trust, only its cheap and disposable cost allow it to compete with the working juggernaut that is the Lithus. So obsessed is the Sequer with remaining legitimate that, unattended and unordered, one can actually witness the bot enter a semi-powered-down status, almost making the little transport worker seem sad or resigned.

CPU performance 180 TF
Maximum targets 3 pcs
Locking range 100 m
Locking time 12.5 sec
Sensor strength 80 Hw³
Ammunition reload time 10 sec
Armor 1200 HP
Accumulator capacity 425 AP
Accumulator recharge time 240 sec
Reactor performance 180 RP
Chemical resistance 30
Seismic resistance 45
Kinetic resistance 45
Thermal resistance 45
Surface hit radius 4 m
Missile guidance failure 10 %
Passable slope 56 °
Top speed 43.2 km/h

Mech

Termis ~ Mech Mining

Termis ~ Mech Mining

Do the Niani Industrials know or care of the war they are supporting? Are they simply automatons of low intelligence, or are they the ultimate puppeteers of a master plan only the Industrial Trust perceives? Does the slumbering giant of Nia’s “fourth faction” exist? The Termis represents this mystery perfectly: a tireless worker, communicating only in regards to its trade, caring nothing for the results of its work - and yet, never ceasing to work as efficiently as it can, for what goals and motivations, no one knows.

Gargoyle~ Mech Harvesting

Gargoyle~ Mech Harvesting

While any military-minded individual might question the memory integrity of any bot that spends its day frolicking in the woods, the Gargoyle is notable for the amount it brings home at the end of that day. More effective than the Laird, and far easier to construct and maintain than a Symbiont, the Gargoyle is judged as a reasonable middle ground for anyone needing the bounty of Nian flora.

Heavy Mech

Riveler ~ Heavy Mech Mining

Riveler ~ Heavy Mech Mining

The Riveler is the Industrial most held in respect by the combat bots of Nia. Capable of gathering the raw materials of war more effectively than any other platform, their cost to build and maintain still cause them to be viewed as an indulgence, rather than a necessity. All the same, a group of Rivelers harvesting a chunk of terrain has an impact like no other, and every Nian nation respects that bottom line. If you can afford its services, the quiet effectiveness of the Riveler is without peer.

Symbiont ~ Heavy Mech Harvesting

Symbiont ~ Heavy Mech Harvesting

If you ever wish to see a Nian look puzzled, observe one examining a Symbiont. No less massive than the Riveler, and no less effective at its job, the Symbiont still ultimately spends a great deal of time in what humans would term as “picking flowers.” It is not unusual for a Symbiont to pause in their mass-harvesting of huge quantities of flora to regard a particular flower or plant with a fascination, carefully avoiding damaging it, and then moving on with its job. To other Nians, this is yet further proof of the strange, alien, and generally bizarre nature of the Nian Industrials.

Lithus ~ Heavy Mech Transport

Lithus ~ Heavy Mech Transport

The Lithus occupies a strange niche in the Nian hierarchy - that of an industrial bot that is left alone. These ponderous behemoths complain little and communicate less; while their role is not the glamour of the fighting corps, nor the grunge of the harvesters, they know their position as the invaluable movers of massive loads. The Seth, Mesmer, and Gropho do not move out of the way of the Lithus, but they have no desire to step in the way of one working. No one understands the Lithus and its ways - but the Lithus does not expect them to, either.

Heavy Gliders

Scarab ~ Heavy Glider Transport