Difference between revisions of "Raw materials"

From Perpetuum
Jump to: navigation, search
(Redirected page to Raw material)
 
Line 1: Line 1:
Since the most dominant sector on Nia is the heavy industry, the basis of economy is the constant flow of raw materials. These materials can be divided into two groups: '''minerals''' and '''plant materials'''. The occurrence of materials and plants differ, some ores are easy to find, some take more time reveal.
+
#Redirect [[raw material]]
 
 
==Raw materials==
 
 
 
Heavy industry is based on the exploitation of these underground and organic minerals. Both [[Mining|mining]] and [[Harvesting|harvesting]] requires special tools to perform.
 
Raw materials can be refined into [[commodity|commodities]] using a [[refinery]].
 
 
 
==Commodities==
 
 
 
Commodities are directly used to create new items in a [[factory]] or a [[prototyper]]. Each commodity needs different required raw materials, check their '''components''' list for the requirements.
 
 
 
 
 
[[Basic_combat_hints|< Basic combat hints]] | [[Lexicon|Table of contents]] | [[Geoscanning|Searching for materials and artifacts: geoscanning >]]
 

Latest revision as of 03:58, 9 January 2013

Redirect to: