Difference between revisions of "MPC - Turret"
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[[MPC_-_Facility_upgrade|< MPC - Facility upgrade]] | [[Lexicon|Table of contents]] | [[MPC_-_Emergency_phase|MPC - Emergency phase >]] | [[MPC_-_Facility_upgrade|< MPC - Facility upgrade]] | [[Lexicon|Table of contents]] | [[MPC_-_Emergency_phase|MPC - Emergency phase >]] | ||
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Revision as of 02:37, 6 January 2013
Turrets are the defensive components of a structural network, they work based on the target's visibility and the relation towards the turret's owner. They only consume energy when they are active. By connecting a booster node to a turret you can make them shoot faster, or have more resistance.
< MPC - Facility upgrade | Table of contents | MPC - Emergency phase >