Cameleon

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Revision as of 20:38, 11 July 2013 by Brm Brm (talk | contribs) (Stats)
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The Union’s Cameleons were the first bots to seriously employ sensor-disrupting technologies as a main combat platform. Coupled with the extremely dangerous close range weapon systems that the Nuimqol can bring to bear while their opponents re-acquire their targets, these small bots spell significant hardship for any Pelistal forces they may meet.

Stats

CPU performance 260 TF
Cameleon ~ Light Electronic Warfare
Maximum targets 4 pcs
Locking range 300 m
Locking time 12.5 sec
Sensor strength 100 Hw^(3)
Ammunition reload time 10 sec
Armor 550 HP
Accumulator capacity 300 AP
Accumulator recharge time 120 sec
Reactor performance 160 RP
Chemical resistance 30 Points
Seismic resistance 150 Points
Kinetic resistance 45 Points
Thermal resistance 10 Points
Surface hit radius 2.75 m
Missile guidance failure 10%
Passable slope 56°
Top speed 70.2 km/h