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− | Since the most dominant sector on Nia is the heavy industry, the basis of economy is the constant flow of raw materials. These materials can be divided into two groups: '''minerals''' and '''plant materials'''. The occurrence of materials and plants differ, some ores are easy to find, some take more time reveal.
| + | #Redirect [[raw material]] |
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− | ==Raw materials==
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− | Heavy industry is based on the exploitation of these underground and organic minerals. Both [[Mining|mining]] and [[Harvesting|harvesting]] requires special tools to perform.
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− | ==Commodities==
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− | As you can see there are several commodities that are directly used to create new items. Each commodity needs different required raw materials, check their '''components''' list for the requirements.
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− | [[Basic_combat_hints|< Basic combat hints]] | [[Lexicon|Table of contents]] | [[Geoscanning|Searching for materials and artifacts: geoscanning >]]
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