http://wiki.perpetuum-online.com/api.php?action=feedcontributions&user=Celebro&feedformat=atomPerpetuum - User contributions [en-gb]2024-03-19T09:05:31ZUser contributionsMediaWiki 1.28.2http://wiki.perpetuum-online.com/index.php?title=Help_for_new_players_to_get_started&diff=2243Help for new players to get started2013-01-06T23:12:01Z<p>Celebro: </p>
<hr />
<div>[[Image:help.png|right|nolink|Help Icon]]<br />
'''"Help! Just started playing today, I am lost don't know where to start or what to do?"'''<br />
<br />
Welcome to the Perpetuum Project!<br />
<br />
Perpetuum is a sandbox MMO game. A sandbox game is all about the freedom to choose your path or career and see the effect it has on all other players in the game world. Freedom can also mean that there is very little guidance and while this can be annoying once you get the hang of what you want to do it can be very rewarding. The stabilizers are off and you're no longer just following the story, you're making it.<br />
<br />
You are free to do whatever you like; [[Resource Gathering|gather resources]], combat with ([[NPC|NPCs]]) or [[PVP|other players]], [[Production|manufacture]] or play the [[market]] to your advantage by buying low and selling high. There is no right or wrong way of doing things, it's up to you. There are better ways to earn wealth at a faster rate, but that does not mean it's the most enjoyable way to play for you. The [[market]] is completely player driven and almost everything you buy on the market has been built by other players.<br />
<br />
-----<br />
<br />
'''Learn the Basics'''<br />
<br />
At the very start, it is strongly advised to finish the [[basic tutorials]]. You can restart the tutorial by click on: Help button (7th button from the left corner of the screen) then at the bottom you will find a tutorial button, restart any missed sections and complete them all, redo them if necessary.<br />
[[Image:mission.png|right|nolink|Assignment Icon]]<br />
<br />
<br />
'''Do the training assignments'''<br />
<br />
Once you are familiar with the basics you move on to the training assignments. These are designed to build up your knowledge of what you can do in Perpetuum. First enter your starting location terminal and click 4th button from the right corner will open the assignment window. You will notice that the training assignments are highlighted in blue. Completing all the training assignments is recommended as they will reward your progress by giving you equipment and more specialised robots. After you have completed the training assigned you'll have a better idea what area you wish to specialise into. You do not have to specialise into a single path but progressing multiple professions will take more time.<br />
<br />
<br />
'''Team up with other players and set small goals'''<br />
<br />
Going it alone might be your preferred style but teaming up with other players will make anything you do much easier. Combat against multiple targets in a team is much easier or perhaps mining together to transport all your resources at once.<br />
Setting yourself some goals and achieving them is a great way to stay motivated. A goal can be anything you might want to achieve such as reaching level 3 assignments, getting your first million [[NIC]] or killing a player. There are a few things that are considered long term goals like learning all available research as these kinds of goals can take a year or more to complete when doing everything solo but within a corporation, and pooling research, this can be achieved much faster.<br />
<br />
<br />
'''Join a player Corporation'''<br />
<br />
Although there is no right or wrong way to play and it's all a matter of preference, there is still a need for guidance and getting the most out of the game and build some wealth is important. That is where other more experienced players can help. So the best decision you can make is, join a helpful player [[corporation]]. Don't worry if you still not sure what aspect about the game you like the most, you can always leave a Corporation whenever you want if you think there are other Corporations which follow your interests or has more players on your time zone.<br />
<br />
To join a corporation go to the recruitment channel , let them know you are new to the game, and would like to join a corporation that welcome new players. Corporation leaders will be able to invite you instantly in their Corp, if they so choose. Most corporations will offer you some starter gear and robots to get you started or at a reduced market price. Once in a corporation, be willing to ask for help, most players are helpful, they might also need help with assignments, gathering resources or killing other agents, and that is the essence of player made content. In good Corporations, rewards will come if you are willing to help them with their goals.</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=Help_for_new_players_to_get_started&diff=2242Help for new players to get started2013-01-06T23:10:59Z<p>Celebro: </p>
<hr />
<div>[[Image:help.png|right|nolink|Help Icon]]<br />
'''"Help! Just started playing today, I am lost don't know where to start or what to do?"'''<br />
<br />
Welcome to the Perpetuum Project!<br />
<br />
Perpetuum is a sandbox MMO game. A sandbox game is all about the freedom to choose your path or career and see the effect it has on all other players in the game world. Freedom can also mean that there is very little guidance and while this can be annoying once you get the hang of what you want to do it can be very rewarding. The stabilizers are off and you're no longer just following the story, you're making it.<br />
<br />
You are free to do whatever you like; [[Resource Gathering|gather resources]], combat with ([[NPC|NPCs]]) or [[PVP|other players]], [[Production|manufacture]] or play the [[market]] to your advantage by buying low and selling high. There is no right or wrong way of doing things, it's up to you. There are better ways to earn wealth at a faster rate, but that does not mean it's the most enjoyable way to play for you. The [[market]] is completely player driven and almost everything you buy on the market has been built by other players.<br />
<br />
-----<br />
<br />
'''Learn the Basics'''<br />
<br />
At the very start, it is strongly advised to finish the [[basic tutorials]]. You can restart the tutorial by click on: Help button (7th button from the left corner of the screen) then at the bottom you will find a tutorial button, restart any missed sections and complete them all, redo them if necessary.<br />
[[Image:mission.png|right|nolink|Assignment Icon]]<br />
<br />
<br />
'''Do the training assignments'''<br />
<br />
Once you are familiar with the basics you move on to the training assignments. These are designed to build up your knowledge of what you can do in Perpetuum. First enter your starting location terminal and click 4th button from the right corner will open the assignment window. You will notice that the training assignments are highlighted in blue. Completing all the training assignments is recommended as they will reward your progress by giving you equipment and more specialised robots. After you have completed the training assigned you'll have a better idea what area you wish to specialise into. You do not have to specialise into a single path but progressing multiple professions will take more time.<br />
<br />
<br />
'''Team up with other players and set small goals'''<br />
<br />
Going it alone might be your preferred style but teaming up with other players will make anything you do much easier. Combat against multiple targets in a team is much easier or perhaps mining together to transport all your resources at once.<br />
Setting yourself some goals and achieving them is a great way to stay motivated. A goal can be anything you might want to achieve such as reaching level 3 assignments, getting your first million [[NIC]] or killing a player. There are a few things that are considered long term goals like learning all available research as these kinds of goals can take a year or more to complete when doing everything solo but within a corporation, and pooling research, this can be achieved much faster.<br />
<br />
<br />
'''Join a player Corporation'''<br />
<br />
Although the is no right or wrong way to play and it's all a matter of preference, there is still a need for guidance and getting the most out of the game and build some wealth is important. That is where other more experienced players can help. So the best decision you can make is, join a helpful player [[corporation]]. Don't worry if you still not sure what aspect about the game you like the most, you can always leave a Corporation whenever you want if you think there are other Corporations which follow your interests or has more players on your time zone.<br />
<br />
To join a corporation go to the recruitment channel , let them know you are new to the game, and would like to join a corporation that welcome new players. Corporation leaders will be able to invite you instantly in their Corp, if they so choose. Most corporations will offer you some starter gear and robots to get you started or at a reduced market price. Once in a corporation, be willing to ask for help, most players are helpful, they might also need help with assignments, gathering resources or killing other agents, and that is the essence of player made content. In good Corporations, rewards will come if you are willing to help them with their goals.</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=Geoscanning&diff=2240Geoscanning2013-01-06T21:55:52Z<p>Celebro: </p>
<hr />
<div>==Searching for materials==<br />
<br />
In Perpetuum, there are two types of valuable raw materials: plants and underground materials. Plants are easy to identify, since you can see them without any tool, but the situation with hidden materials is a bit more complicated.<br />
<br />
Fortunately, a technology is developed enough to map underground areas with '''geoscanners'''.<br />
<br />
After you've purchased a geoscanner, you need to fit it onto one of your robots. (For such jobs, industrial robots are strongly recommended, because of their bonuses.) Geoscanners operate with special '''geoscanner charges'''. There are four types of charges, the '''area-based''', the '''tile-based''', the '''universal''' geoscanner charges and the , '''directional charges'''<br />
<br />
A common feature of directional, area and tile-based geoscanner charges is that you need to use different charges for each kind of material.<br />
<br />
Geoscanning results may be somewhat inaccurate due to a default distortion, a noise level that you can lower by installing the appropriate extensions or purchasing a higher level geoscanner from the market.<br />
<br />
===Directional geoscanner charge===<br />
<br />
These are the easiest charge to use, since the random mineral spawns update, where ore field change location when 'mined out'. The result shows an arrow to the direction of the mineral field keep scanning and following the arrow once you are right on the field an X mark will appear, then you can use tile-based charges to see the field tiles.<br />
<br />
===Area-based geoscanner charge===<br />
<br />
These charges are designed to reveal minerals in a large square-shaped area. The result of the scan is a percentage, which tells the total occurence of the material in the examined area, but the exact location remains unknown. Let's say you receive a result of 50% titan ore in the examined area. That can either mean that every second tile is fully filled with titan, or every single tile holds exactly 50%. As you see the given result can be deceptive, so aim for a more accurate mineral map by using tile-based charges.<br />
<br />
===Tile-based geoscanner charge===<br />
[[Image:scangradient_help.png|right]]<br />
Tile-based charges examine a smaller area, but these charges give the exact amount of the material on each tile. These values are color-coded as shown on the graph to the right: cold colors mean less material, hotter colors mean more. (An option is also available to display this in grayscale.)<br />
<br />
===Universal geoscanner charge===<br />
<br />
The charge is capable of exploring all kinds of raw materials, but only below the single, selected tile.<br />
<br />
The process of scanning on the terrain is fairly easy. Stop your robot in the center of the area you want to reveal and click the geoscanner. The result should appear in your geoscanner window immediately.<br />
<br />
To display the result on your map, just right-click on the icon, then choose the '''upload''' option. To see that result on the map immediately, hit '''upload and show'''. This will cause the map to open and show you the data. In the case of tile charges, it will immediately display the color scale on the surrounding terrain.<br />
<br />
The best process for geoscanning is to estimate the occurrence in a specific area by using area-based charge, and if you find a relatively large rate, you should try to make a more detailed search for materials by using tile-based charges.<br />
<br />
==Searching for artifacts==<br />
<br />
There are not just useful industrial materials but also artifacts under the surface of Nia. These artifacts can be revealed by using geoscanners, but you need to load special artifact scanner charges. These charges come in three variants, with different scanning ranges.<br />
<br />
After you've purchased a bunch of these charges (finding an artifact will need quite a lot of charges) deploy onto the terrain and activate your geoscanner loaded with the new charge. You can then see a list with all the artifacts that are within your scanning range. In case this list is empty, move your robot somewhere else and perform another scan. The position of your scanning is also immediately shown on the terrain by a red marker, so you can use it as a reference for your next scanning.<br />
<br />
At first you can only see a distance from the artifact. To determine the location, you should choose a direction, move a few hundred meters and perform another scan. On the new, updated list you can see the distance(s) changed, you are either closer or farther from the artifact. Follow this method over and over again until you get so close to the artifact that it appears on the terrain (this distance is usually 100 meters, but can be shorter on more challenging sites). To help keep track of the artifact you desire, you can also left-click an artifact on the result list, which will mark it with a yellow color. It is also important to note that the geoscanning accuracy affects these range readings as well, and they might not be accurate below 100% accuracy.<br />
The type of artifacts vary, but revealing artifacts is the only way to obtain items of the ancient '''Niani civilization''', or the calibration templates (CTs) of the new, advanced Mk2 robots. Of course there's no guarantee that you always find something useful.<br />
<br />
Artifacts on the terrain are seeded for individual Agents, no one else can see the artifact that you are searching for. Some artifacts are protected by tough NPC robots, so you should always be prepared to defend yourself.<br />
<br />
Good luck, gold digger!<br />
<br />
[[Raw_materials|< Raw materials]] | [[Lexicon|Table of contents]] | [[Mining|The process of mining >]]</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=Epriton&diff=2221Epriton2013-01-06T16:23:19Z<p>Celebro: Created page with "Icon of Epriton Liquid resource found only on beta and gamma islands to make advanced robots and items."</p>
<hr />
<div>[[Image:epriton.png|right|nolink|Icon of Epriton]]<br />
<br />
<br />
Liquid resource found only on beta and gamma islands to make advanced robots and items.</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=File:Epriton.png&diff=2220File:Epriton.png2013-01-06T16:20:05Z<p>Celebro: Celebro uploaded a new version of &quot;File:Epriton.png&quot;</p>
<hr />
<div>Importing image file</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=Main_Page&diff=2218Main Page2013-01-06T16:09:07Z<p>Celebro: /* Useful links */</p>
<hr />
<div>==Welcome to the official Perpetuum wiki!==<br />
<br />
As you can see this is very much work in progress, but with your help, we hope this will soon become our definitive game guide.<br />
<br />
'''For now we have imported the game guide from the website/game, which is available here: [[Game Guide]]'''<br />
<br />
'''ATTENTION:''' If you really want to create your own user's page, use the link under your user at the top of the page or [[Special:MyPage|click here]] instead of creating a main wiki page!<br />
<br />
Also, vandalism will be awarded with a wiki-ban, if this hasn't been self-explanatory.<br />
<br />
===Game Guide===<br />
* [[Game Guide|The Guide to all things Perpetuum]]<br />
* [[List of abbreviations|A list of abbreviations used in-game]]<br />
<br />
===Formulas===<br />
* [[Formulas|Some Useful Formulas]]<br />
<br />
===Lists and categories===<br />
:''This is where most of the wiki-work is ongoing at the moment.''<br />
* [[Robopedia]]<br />
* [[:Category:Islands]]<br />
* [[:Category:Facilities]]<br />
* [[:Category:Factions]]<br />
* [[:Category:MPC nodes]]<br />
* [[:Category:Megacorporations]]<br />
<br />
===Articles===<br />
* [[:Help for new players to get started]]<br />
<br />
<br />
===Useful links===<br />
* [http://forums.perpetuum-online.com/topic/5687/discussion-an-official-perpetuum-wiki/ Wiki discussion forum]<br />
* [http://www.perpetuum-online.com Perpetuum website]<br />
* [http://www.perpetuum-online.com/~gargaj/?experiment=corporations Corporation Size Graph]<br />
* [http://www.perp-kill.net/ Kill board]<br />
* [http://sequer.nl/ Perpetuum tools]<br />
* [https://docs.google.com/spreadsheet/ccc?key=0AsD8dPcnrWoHdGYzeXBMYjFNZjVUU0k4ZUxmTmpPOWc#gid=0 Accumulator cap stability]<br />
<br />
===Tech Support===<br />
* [[Technical support]]</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=Main_Page&diff=2217Main Page2013-01-06T16:06:17Z<p>Celebro: /* Useful links */</p>
<hr />
<div>==Welcome to the official Perpetuum wiki!==<br />
<br />
As you can see this is very much work in progress, but with your help, we hope this will soon become our definitive game guide.<br />
<br />
'''For now we have imported the game guide from the website/game, which is available here: [[Game Guide]]'''<br />
<br />
'''ATTENTION:''' If you really want to create your own user's page, use the link under your user at the top of the page or [[Special:MyPage|click here]] instead of creating a main wiki page!<br />
<br />
Also, vandalism will be awarded with a wiki-ban, if this hasn't been self-explanatory.<br />
<br />
===Game Guide===<br />
* [[Game Guide|The Guide to all things Perpetuum]]<br />
* [[List of abbreviations|A list of abbreviations used in-game]]<br />
<br />
===Formulas===<br />
* [[Formulas|Some Useful Formulas]]<br />
<br />
===Lists and categories===<br />
:''This is where most of the wiki-work is ongoing at the moment.''<br />
* [[Robopedia]]<br />
* [[:Category:Islands]]<br />
* [[:Category:Facilities]]<br />
* [[:Category:Factions]]<br />
* [[:Category:MPC nodes]]<br />
* [[:Category:Megacorporations]]<br />
<br />
===Articles===<br />
* [[:Help for new players to get started]]<br />
<br />
<br />
===Useful links===<br />
* [http://forums.perpetuum-online.com/topic/5687/discussion-an-official-perpetuum-wiki/ Wiki discussion forum]<br />
* [http://www.perpetuum-online.com Perpetuum website]<br />
* [http://www.perpetuum-online.com/~gargaj/?experiment=corporations Corporation Size Graph]<br />
* [http://www.perp-kill.net/ Kill board]<br />
* [http://sequer.nl/ Perpetuum tools]<br />
<br />
===Tech Support===<br />
* [[Technical support]]</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=Main_Page&diff=2213Main Page2013-01-06T15:57:20Z<p>Celebro: /* Useful links */</p>
<hr />
<div>==Welcome to the official Perpetuum wiki!==<br />
<br />
As you can see this is very much work in progress, but with your help, we hope this will soon become our definitive game guide.<br />
<br />
'''For now we have imported the game guide from the website/game, which is available here: [[Game Guide]]'''<br />
<br />
'''ATTENTION:''' If you really want to create your own user's page, use the link under your user at the top of the page or [[Special:MyPage|click here]] instead of creating a main wiki page!<br />
<br />
Also, vandalism will be awarded with a wiki-ban, if this hasn't been self-explanatory.<br />
<br />
===Game Guide===<br />
* [[Game Guide|The Guide to all things Perpetuum]]<br />
* [[List of abbreviations|A list of abbreviations used in-game]]<br />
<br />
===Formulas===<br />
* [[Formulas|Some Useful Formulas]]<br />
<br />
===Lists and categories===<br />
:''This is where most of the wiki-work is ongoing at the moment.''<br />
* [[Robopedia]]<br />
* [[:Category:Islands]]<br />
* [[:Category:Facilities]]<br />
* [[:Category:Factions]]<br />
* [[:Category:MPC nodes]]<br />
* [[:Category:Megacorporations]]<br />
<br />
===Articles===<br />
* [[:Help for new players to get started]]<br />
<br />
<br />
===Useful links===<br />
* [http://forums.perpetuum-online.com/topic/5687/discussion-an-official-perpetuum-wiki/ Wiki discussion forum]<br />
* [http://www.perpetuum-online.com Perpetuum website]<br />
* [http://www.perpetuum-online.com/~gargaj/?experiment=corporations Corporation Size Graph]<br />
* [http://www.perp-kill.net/ Kill board]<br />
<br />
===Tech Support===<br />
* [[Technical support]]</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=Main_Page&diff=2209Main Page2013-01-06T15:53:43Z<p>Celebro: /* Useful links */</p>
<hr />
<div>==Welcome to the official Perpetuum wiki!==<br />
<br />
As you can see this is very much work in progress, but with your help, we hope this will soon become our definitive game guide.<br />
<br />
'''For now we have imported the game guide from the website/game, which is available here: [[Game Guide]]'''<br />
<br />
'''ATTENTION:''' If you really want to create your own user's page, use the link under your user at the top of the page or [[Special:MyPage|click here]] instead of creating a main wiki page!<br />
<br />
Also, vandalism will be awarded with a wiki-ban, if this hasn't been self-explanatory.<br />
<br />
===Game Guide===<br />
* [[Game Guide|The Guide to all things Perpetuum]]<br />
* [[List of abbreviations|A list of abbreviations used in-game]]<br />
<br />
===Formulas===<br />
* [[Formulas|Some Useful Formulas]]<br />
<br />
===Lists and categories===<br />
:''This is where most of the wiki-work is ongoing at the moment.''<br />
* [[Robopedia]]<br />
* [[:Category:Islands]]<br />
* [[:Category:Facilities]]<br />
* [[:Category:Factions]]<br />
* [[:Category:MPC nodes]]<br />
* [[:Category:Megacorporations]]<br />
<br />
===Articles===<br />
* [[:Help for new players to get started]]<br />
<br />
<br />
===Useful links===<br />
* [http://forums.perpetuum-online.com/topic/5687/discussion-an-official-perpetuum-wiki/ Wiki discussion forum]<br />
* [http://www.perpetuum-online.com Perpetuum website]<br />
* [http://www.perpetuum-online.com/~gargaj/?experiment=corporations Corporation Size Graph]<br />
<br />
===Tech Support===<br />
* [[Technical support]]</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=Help_for_new_players_to_get_started&diff=2205Help for new players to get started2013-01-06T15:26:41Z<p>Celebro: </p>
<hr />
<div>[[Image:help.png|right|nolink|Icon of Help]]<br />
<br />
'''Help! Just started playing today, I am lost don't know where to start or what to do?'''<br />
<br />
Welcome to the Perpetuum project!<br />
<br />
This is a sandbox game , if you come from another sandbox MMO like the famous spaceship game, you will understand this style of play, others will have a harder time to get a grasp of the basics. Having no guidance whatsoever is annoying, but can be very rewarding, once you get the hang of this play style. The freedom to choose your path or career and the effect it has on all other players in the game world, is the best gaming experience I have encountered.<br />
<br />
Basically you are free to do whatever you like; gather resources, combat ([[NPC]]) or other players, manufacture or play the [[market]] to your advantage by buying low and selling high. There is no right or wrong way of doing things, it's up to you, there are better ways to earn wealth at a faster rate, but that does not mean it's the most enjoyable way to play for you. The [[market]] is completely player driven and almost everything you buy on the market has been built by other players.<br />
<br />
== ==<br />
<br />
<br />
<br />
'''Learn the Basics'''<br />
<br />
At the very start, I would strongly advice to finish the [[basic tutorials]]. You can restart the tutorial by click on: Help button ( 7th button from the left corner of the screen) then at the bottom you will find tutorials button, restart all sections and complete them all, redo them if necessary.<br />
[[Image:mission.png|right|nolink|Icon of assignment]]<br />
<br />
<br />
'''Do the training assignments'''<br />
<br />
After you are familiar with the basics move on to the training assignments. Enter your starter terminal and click 4th button from the right corner will open the assignment window.You will notice training assignments highlighted in blue, complete all those you will learn much more about the game and get much better robots.The training will help you decide what else to do and what you enjoyed the most.<br />
<br />
<br />
'''Team up with other players and set some small goals'''<br />
<br />
Team up with other new players will make anything you do so much easier, combat can be hard solo. Set some goals you will like to achieve and stick to it, it's rewarding and motivates you to learn more about the game, like for example reaching level 3 assignments, getting your first million [[NIC]] or just killing a player . The other more long term goals which are really hard to complete like learning all the research, can take a year or more, but within a corporation and pooling research, this can be achieved much faster.<br />
<br />
<br />
'''Join a player Corporation'''<br />
<br />
Although the is no right or wrong way to play and it's all a matter of preference, there is still a need for guidance and getting the most out of the game and build some wealth is important. That is where other more experienced players can help. So the best decision you can make is, join a helpful player [[corporation]]. Don't worry if you still not sure what aspect about the game you like the most, you can always leave a Corporation whenever you want if you think there are other Corporations which follow your interests or has more players on your time zone.<br />
<br />
To join a corporation go to the recruitment channel , let them know you are new to the game, and would like to join a corporation that welcome new players. Corporation leaders will be able to invite you instantly in their Corp, if they so choose. Most corporations will offer you some starter gear and robots to get you started or at a reduced market price. Once in a corporation, be willing to ask for help, most players are helpful, they might also need help with assignments, gathering resources or killing other agents, and that is the essence of player made content. In good Corporations, rewards will come if you are willing to help them with their goals.</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=Help_for_new_players_to_get_started&diff=2204Help for new players to get started2013-01-06T15:19:10Z<p>Celebro: </p>
<hr />
<div>[[Image:help.png|right|nolink|Icon of Help]]<br />
<br />
'''Help! Just started playing today, I am lost don't know where to start or what to do?'''<br />
<br />
Welcome to the Perpetuum project!<br />
<br />
This is a sandbox game , if you come from another sandbox MMO like the famous spaceship game, you will understand this style of play, others will have a harder time to get a grasp of the basics. Having no guidance whatsoever is annoying, but can be very rewarding, once you get the hang of this play style. The freedom to choose your path or career and the effect it has on all other players in the game world, is the best gaming experience I have encountered.<br />
<br />
Basically you are free to do whatever you like; gather resources, combat ([[NPC]]) or other players, manufacture or play the [[market]] to your advantage by buying low and selling high. There is no right or wrong way of doing things, it's up to you, there are better ways to earn wealth at a faster rate, but that does not mean it's the most enjoyable way to play for you. The [[market]] is completely player driven and almost everything you buy on the market has been built by other players.<br />
<br />
<br />
<br />
[[Image:mission.png|right|nolink|Icon of assignment]]<br />
<br />
'''Learn the Basics'''<br />
<br />
At the very start, I would strongly advice to finish the [[basic tutorials]]. You can restart the tutorial by click on: Help button ( 7th button from the left corner of the screen) then at the bottom you will find tutorials button, restart all sections and complete them all, redo them if necessary.<br />
<br />
'''Do the training assignments'''<br />
<br />
After you are familiar with the basics move on to the training assignments. Enter your starter terminal and click 4th button from the right corner will open the assignment window.You will notice training assignments highlighted in blue, complete all those you will learn much more about the game and get much better robots.The training will help you decide what else to do and what you enjoyed the most.<br />
<br />
'''Team up with other players'''<br />
<br />
Team up with other new players will make anything you do so much easier, combat can be hard solo. Set some goals you will like to achieve and stick to it, it's rewarding and motivates you to learn more about the game, like for example reaching level 3 assignments, getting your first million [[NIC]] or just killing a player . The other more long term goals which are really hard to complete like learning all the research, can take a year or more, but within a corporation and pooling research, this can be achieved much faster.<br />
<br />
'''Join a player Corporation'''<br />
<br />
Although the is no right or wrong way to play and it's all a matter of preference, there is still a need for guidance and getting the most out of the game and build some wealth is important. That is where other more experienced players can help. So the best decision you can make is, join a helpful player [[corporation]]. Don't worry if you still not sure what aspect about the game you like the most, you can always leave a Corporation whenever you want if you think they are other Corporations which follow your interests or has more player on your time zone.<br />
<br />
To join a corporation go to the recruitment channel , let them know you are new to the game, and would like to join a corporation which welcome new players. Corporation leaders will be able to invite you instantly in their Corp, if they so choose. Most corporations will offer you some starter gear and robots to get you started or at a reduced market price. Once in a corporation be willing to ask for help, most players are helpful, they might also need help with assignments, gathering resources or killing other agents, and that is the essence of player made content. In good Corporations, rewards will come if you are willing to help them.</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=Basic_tutorials&diff=2203Basic tutorials2013-01-06T15:06:23Z<p>Celebro: Created page with "Icon of Help This is the in game Tutorials every new agent should do, to understand the very basics of Perpetuum, list of tutorial available:..."</p>
<hr />
<div>[[Image:help.png|right|nolink|Icon of Help]]<br />
<br />
<br />
This is the in game Tutorials every new agent should do, to understand the very basics of Perpetuum, list of tutorial available:<br />
<br />
<br />
Robot and camera movement<br />
<br />
Combat<br />
<br />
Mining<br />
<br />
Terminal tutorial<br />
<br />
You can restart any of these tutorials on the Help(i) button in game.</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=Help_for_new_players_to_get_started&diff=2202Help for new players to get started2013-01-06T15:00:23Z<p>Celebro: </p>
<hr />
<div>[[Image:help.png|right|nolink|Icon of Help]]<br />
<br />
'''Help! Just started playing today, I am lost don't know where to start or what to do?'''<br />
<br />
Welcome to the Perpetuum project!<br />
<br />
This is a sandbox game , if you come from another sandbox MMO like the famous spaceship game, you will understand this style of play, others will have a harder time to get a grasp of the basics. Having no guidance whatsoever is annoying, but can be very rewarding, once you get the hang of this play style. The freedom to choose your path or career and the effect it has on all other players in the game world, is the best gaming experience I have encountered.<br />
<br />
Basically you are free to do whatever you like; gather resources, combat ([[NPC]]) or other players, manufacture or play the [[market]] to your advantage by buying low and selling high. There is no right or wrong way of doing things, it's up to you, there are better ways to earn wealth at a faster rate, but that does not mean it's the most enjoyable way to play for you. The [[market]] is completely player driven and almost everything you buy on the market has been built by other players.<br />
<br />
<br />
<br />
[[Image:mission.png|right|nolink|Icon of assignment]]<br />
<br />
At the very start, I would strongly advice to finish the [[basic tutorials]]. You can restart the tutorial by click on: Help button ( 7th button from the left corner of the screen) then at the bottom you will find tutorials button, restart all sections and complete them all, redo them if necessary.<br />
<br />
After you are familiar with the basics move on to the training assignments. Enter your starter terminal and click 4th button from the right corner will open the assignment window.You will notice training assignments highlighted in blue, complete all those you will learn much more about the game and get much better robots.The training will help you decide what else to do and what you enjoyed the most.<br />
<br />
<br />
<br />
Team up with other new players will make anything you do so much easier, combat can be hard solo. Set some goals you will like to achieve and stick to it, it's rewarding and motivates you to learn more about the game, like for example reaching level 3 assignments, getting your first million [[NIC]] or just killing a player . The other more long term goals which are really hard to complete like learning all the research, can take a year or more, but within a corporation and pooling research, this can be achieved much faster.<br />
<br />
<br />
Although the is no right or wrong way to play and it's all a matter of preference, there is still a need for guidance and getting the most out of the game and build some wealth is important. That is where other more experienced players can help. So the best decision you can make is, join a helpful player [[corporation]]. Don't worry if you still not sure what aspect about the game you like the most, you can always leave a Corporation whenever you want if you think they are other Corporations which follow your interests or has more player on your time zone.<br />
<br />
To join a corporation go to the recruitment channel , let them know you are new to the game, and would like to join a corporation which welcome new players. Corporation leaders will be able to invite you instantly in their Corp, if they so choose. Most corporations will offer you some starter gear and robots to get you started or at a reduced market price. Once in a corporation be willing to ask for help, most players are helpful, they might also need help with assignments, gathering resources or killing other agents, and that is the essence of player made content. In good Corporations, rewards will come if you are willing to help them.</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=Help_for_new_players_to_get_started&diff=2201Help for new players to get started2013-01-06T14:53:03Z<p>Celebro: </p>
<hr />
<div>[[Image:help.png|right|nolink|Icon of Help]]<br />
<br />
'''Help! Just started playing today, I am lost don't know where to start or what to do?'''<br />
<br />
Welcome to the Perpetuum project!<br />
<br />
This is a sandbox game , if you come from another sandbox MMO like the famous spaceship game, you will understand this style of play, others will have a harder time to get a grasp of the basics. Having no guidance whatsoever is annoying, but can be very rewarding, once you get the hang of this play style. The freedom to choose your path or career and the effect it has on all other players in the game world, is the best gaming experience I have encountered.<br />
<br />
Basically you are free to do whatever you like; gather resources, combat ([[NPC]]) or other players, manufacture or play the [[market]] to your advantage by buying low and selling high. There is no right or wrong way of doing things, it's up to you, there are better ways to earn wealth at a faster rate, but that does not mean it's the most enjoyable way to play for you. The [[market]] is completely player driven and almost everything you buy on the market has been built by other players.<br />
<br />
<br />
<br />
[[Image:mission.png|right|nolink|Icon of assignment]]<br />
<br />
At the very start, I would strongly advice to finish the basic tutorial. You can restart the tutorial by click on: Player profile ( 3rd button from the left corner of the screen) then at the bottom you will find tutorials, restart all sections and complete them all, redo them if necessary.<br />
After you are familiar with the basics move on to the training assignments. Enter your starter terminal and click 4th button from the right corner will open the assignment window.You will notice training assignments highlighted in blue, complete all those you will learn much more about the game and get much better robots.The training will help you decide what else to do and what you enjoyed the most.<br />
<br />
<br />
<br />
Team up with other new players will make anything you do so much easier, combat can be hard solo. Set some goals you will like to achieve and stick to it, it's rewarding and motivates you to learn more about the game, like for example reaching level 3 assignments, getting your first million [[NIC]] or just killing a player . The other more long term goals which are really hard to complete like learning all the research, can take a year or more, but within a corporation and pooling research, this can be achieved much faster.<br />
<br />
<br />
Although the is no right or wrong way to play and it's all a matter of preference, there is still a need for guidance and getting the most out of the game and build some wealth is important. That is where other more experienced players can help. So the best decision you can make is, join a helpful player [[corporation]]. Don't worry if you still not sure what aspect about the game you like the most, you can always leave a Corporation whenever you want if you think they are other Corporations which follow your interests or has more player on your time zone.<br />
<br />
To join a corporation go to the recruitment channel , let them know you are new to the game, and would like to join a corporation which welcome new players. Corporation leaders will be able to invite you instantly in their Corp, if they so choose. Most corporations will offer you some starter gear and robots to get you started or at a reduced market price. Once in a corporation be willing to ask for help, most players are helpful, they might also need help with assignments, gathering resources or killing other agents, and that is the essence of player made content. In good Corporations, rewards will come if you are willing to help them.</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=Help_for_new_players_to_get_started&diff=2200Help for new players to get started2013-01-06T14:52:30Z<p>Celebro: </p>
<hr />
<div>[[Image:help.png|right|nolink|Icon of Help]]<br />
<br />
Help! Just started playing today, I am lost don't know where to start or what to do?<br />
<br />
Welcome to the Perpetuum project!<br />
<br />
This is a sandbox game , if you come from another sandbox MMO like the famous spaceship game, you will understand this style of play, others will have a harder time to get a grasp of the basics. Having no guidance whatsoever is annoying, but can be very rewarding, once you get the hang of this play style. The freedom to choose your path or career and the effect it has on all other players in the game world, is the best gaming experience I have encountered.<br />
<br />
Basically you are free to do whatever you like; gather resources, combat ([[NPC]]) or other players, manufacture or play the [[market]] to your advantage by buying low and selling high. There is no right or wrong way of doing things, it's up to you, there are better ways to earn wealth at a faster rate, but that does not mean it's the most enjoyable way to play for you. The [[market]] is completely player driven and almost everything you buy on the market has been built by other players.<br />
<br />
<br />
<br />
[[Image:mission.png|right|nolink|Icon of assignment]]<br />
<br />
At the very start, I would strongly advice to finish the basic tutorial. You can restart the tutorial by click on: Player profile ( 3rd button from the left corner of the screen) then at the bottom you will find tutorials, restart all sections and complete them all, redo them if necessary.<br />
After you are familiar with the basics move on to the training assignments. Enter your starter terminal and click 4th button from the right corner will open the assignment window.You will notice training assignments highlighted in blue, complete all those you will learn much more about the game and get much better robots.The training will help you decide what else to do and what you enjoyed the most.<br />
<br />
<br />
<br />
Team up with other new players will make anything you do so much easier, combat can be hard solo. Set some goals you will like to achieve and stick to it, it's rewarding and motivates you to learn more about the game, like for example reaching level 3 assignments, getting your first million [[NIC]] or just killing a player . The other more long term goals which are really hard to complete like learning all the research, can take a year or more, but within a corporation and pooling research, this can be achieved much faster.<br />
<br />
<br />
Although the is no right or wrong way to play and it's all a matter of preference, there is still a need for guidance and getting the most out of the game and build some wealth is important. That is where other more experienced players can help. So the best decision you can make is, join a helpful player [[corporation]]. Don't worry if you still not sure what aspect about the game you like the most, you can always leave a Corporation whenever you want if you think they are other Corporations which follow your interests or has more player on your time zone.<br />
<br />
To join a corporation go to the recruitment channel , let them know you are new to the game, and would like to join a corporation which welcome new players. Corporation leaders will be able to invite you instantly in their Corp, if they so choose. Most corporations will offer you some starter gear and robots to get you started or at a reduced market price. Once in a corporation be willing to ask for help, most players are helpful, they might also need help with assignments, gathering resources or killing other agents, and that is the essence of player made content. In good Corporations, rewards will come if you are willing to help them.</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=Corporation&diff=2199Corporation2013-01-06T14:50:00Z<p>Celebro: Created page with "Also know as Guilds in most other MMO games. A Group of players striving for the same goals or which have common interests."</p>
<hr />
<div>Also know as Guilds in most other MMO games. A Group of players striving for the same goals or which have common interests.</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=Help_for_new_players_to_get_started&diff=2196Help for new players to get started2013-01-06T14:46:37Z<p>Celebro: </p>
<hr />
<div>[[Image:help.png|right|nolink|Icon of Help]]<br />
<br />
Help! Just started playing today, I am lost don't know where to start or what to do?<br />
<br />
Welcome to the Perpetuum project!<br />
<br />
This is a sandbox game , if you come from another sandbox MMO like the famous spaceship game, you will understand this style of play, others will have a harder time to get a grasp of the basics. Having no guidance whatsoever is annoying, but can be very rewarding, once you get the hang of this play style. The freedom to choose your path or career and the effect it has on all other players in the game world, is the best gaming experience I have encountered.<br />
<br />
Basically you are free to do whatever you like; gather resources, combat ([[NPC]]) or other players, manufacture or play the [[market]] to your advantage by buying low and selling high. There is no right or wrong way of doing things, it's up to you, there are better ways to earn wealth at a faster rate, but that does not mean it's the most enjoyable way to play for you. The [[market]] is completely player driven and almost everything you buy on the market has been built by other players.<br />
<br />
<br />
<br />
[[Image:mission.png|right|nolink|Icon of assignment]]<br />
<br />
At the very start, I would strongly advice to finish the basic tutorial. You can restart the tutorial by click on: Player profile ( 3rd button from the left corner of the screen) then at the bottom you will find tutorials, restart all sections and complete them all, redo them if necessary.<br />
After you are familiar with the basics move on to the training assignments. Enter your starter terminal and click 4th button from the right corner will open the assignment window.You will notice training assignments highlighted in blue, complete all those you will learn much more about the game and get much better robots.The training will help you decide what else to do and what you enjoyed the most.<br />
<br />
<br />
<br />
Team up with other new players will make anything you do so much easier, combat can be hard solo. Set some goals you will like to achieve and stick to it, it's rewarding and motivates you to learn more about the game, like for example reaching level 3 assignments, getting your first million [[NIC]] or just killing a player . The other more long term goals which are really hard to complete like learning all the research, can take a year or more, but within a corporation and pooling research, this can be achieved much faster.<br />
<br />
<br />
Although the is no right or wrong way to play and it's all a matter of preference, there is still a need for guidance and getting the most out of the game and build some wealth is important. That is where other more experienced players can help. So the best decision you can make is, join a helpful player [[corporation]]. Don't worry if you still not sure what aspect about the game you like the most, you can always leave a Corporation whenever you want if you think they are other Corporations which follow your interests or has more player on your time zone.<br />
<br />
To join a corporation go to the recruitment channel , let them know you are new to the game, and would like to join a corporation which welcome new players. Corporation leaders will be able to invite you instantly in their Corp, if they so choose. Most corporations will offer you some starter gear and robots to get you started or at a reduced market price. Once in a corporation be willing to ask for help, most players should be help you, they might need help with assignments, gathering resources or killing other agents, and that is the essence of player made content. In a good Corporations rewards will come if you are willing to help them.</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=Help_for_new_players_to_get_started&diff=2191Help for new players to get started2013-01-06T14:27:45Z<p>Celebro: </p>
<hr />
<div>[[Image:help.png|right|nolink|Icon of Help]]<br />
<br />
Help! Just started playing today, I am lost don't know where to start or what to do?<br />
<br />
Welcome to the Perpetuum project!<br />
<br />
This is a sandbox game , if you come from another sandbox MMO like the famous spaceship game, you will understand this style of play, others will have a harder time to get a grasp of the basics. Having no guidance whatsoever is annoying, but can be very rewarding, once you get the hang of this play style. The freedom to choose your path or career and the effect it has on all other players in the game world, is the best gaming experience I have encountered.<br />
<br />
Basically you are free to do whatever you like; gather resources, combat ([[NPC]]) or other players, manufacture or play the [[market]] to your advantage by buying low and selling high. There is no right or wrong way of doing things, it's up to you, there are better ways to earn wealth at a faster rate, but that does not mean it's the most enjoyable way to play for you. The [[market]] is completely player driven and almost everything you buy on the market has been built by other players.<br />
<br />
<br />
<br />
[[Image:mission.png|right|nolink|Icon of assignment]]<br />
<br />
At the very start, I would strongly advice to finish the basic tutorial. You can restart the tutorial by click on: Player profile ( 3rd button from the left corner of the screen) then at the bottom you will find tutorials, restart all sections and complete them all, redo them if necessary.<br />
After you are familiar with the basics move on to the training assignments. Enter your starter terminal and click 4th button from the right corner will open the assignment window.You will notice training assignments highlighted in blue, complete all those you will learn much more about the game and get much better robots.The training will help you decide what else to do and what you enjoyed the most.<br />
<br />
<br />
<br />
Team up with other new players will make anything you do so much easier, combat can be hard solo. Set some goals you will like to achieve and stick to it, it's rewarding and motivates you to learn more about the game, like for example reaching level 3 assignments, getting your first million [[NIC]] or just killing a player . The other more long term goals which are really hard to complete like learning all the research, can take a year or more, but within a corporation and pooling research, this can be achieved much faster.<br />
<br />
<br />
Although the is no right or wrong way to play and it's all a matter of preference, there is still a need for guidance and getting the most out of the game and build some wealth is important. That is where other more experienced players can help. So the best decision you can make is, join a helpful player [[corporation]]. Don't worry if you still not sure what aspect about the game you like the most, also you can always leave a Corporation whenever you want if you think they are other Corporations which follow you interests or has more player on your time zone.<br />
<br />
To join a corporation go to the recruitment channel , let them know you are new to the game, and would like to join a corporation which welcome new players. Corporation leaders will be able to invite you instantly in thier Corp, if they so choose. Most corporations will offer you some starter gear and robots to get you started or at a reduced market price.</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=NPC&diff=2189NPC2013-01-06T14:14:18Z<p>Celebro: Created page with "A '''non-player character''' ('''NPC'''), sometimes known as a '''non-person character''' or '''non-playable character''', in a game is any character not ..."</p>
<hr />
<div>A '''non-player character''' ('''NPC'''), sometimes known as a '''non-person character''' or '''non-playable character''', in a game is any [[Character (arts)|character]] not controlled by a player</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=Help_for_new_players_to_get_started&diff=2188Help for new players to get started2013-01-06T14:12:29Z<p>Celebro: </p>
<hr />
<div>[[Image:help.png|right|nolink|Icon of Help]]<br />
<br />
Help! Just started playing today, I am lost don't know where to start or what to do?<br />
<br />
Welcome to the Perpetuum project!<br />
<br />
This is a sandbox game , if you come from another sandbox MMO like the famous spaceship game, you will understand this style of play, others will have a harder time to get a grasp of the basics. Having no guidance whatsoever is annoying, but can be very rewarding, once you get the hang of this play style. The freedom to choose your path or career and the effect it has on all other players in the game world, is the best gaming experience I have encountered.<br />
<br />
Basically you are free to do whatever you like; gather resources, combat ([[NPC]]) or other players, manufacture or play the [[market]] to your advantage by buying low and selling high. There is no right or wrong way of doing things, it's up to you, there are better ways to earn wealth at a faster rate, but that does not mean it's the most enjoyable way to play for you. The [[market]] is completely player driven and almost everything you buy on the market has been built by other players.<br />
<br />
<br />
<br />
[[Image:mission.png|right|nolink|Icon of assignment]]<br />
<br />
At the very start, I would strongly advice to finish the basic tutorial. You can restart the tutorial by click on: Player profile ( 3rd button from the left corner of the screen) then at the bottom you will find tutorials, restart all sections and complete them all, redo them if necessary.<br />
After you are familiar with the basics move on to the training assignments. Enter your starter terminal and click 4th button from the right corner will open the assignment window.You will notice training assignments highlighted in blue, complete all those you will learn much more about the game and get much better robots.The training will help you decide what else to do and what you enjoyed the most.<br />
<br />
<br />
<br />
Team up with other new players will make anything you do so much easier, combat can be hard solo. Set some goals you will like to achieve and stick to it, it's rewarding and motivates you to learn more about the game, like for example reaching level 3 assignments, getting your first million [[NIC]] or just killing a player . The other more long term goals which are really hard to complete like learning all the research, can take a year or more, but within a corporation and pooling research, this can be achieved much faster.<br />
<br />
<br />
Although the is no right or wrong way to play and it's all a matter of preference, there is still a need for guidance and getting the most out of enjoying the game and build some wealth, that is where other more experienced players can help. So seek advice and the best decision you can make, is join a helpful player corporation. Don't worry if you still not sure what aspect about the game you like the most, also you can always leave a Corporation whenever you want if you think they are other Corporations which follow you interests or has more player on your time zone.<br />
<br />
To join a corporation go to the recruitment channel , let them know you are new to the game, and would like to join a corporation which welcome new players. Corporation leaders will be able to invite you instantly in thier Corp, if they so choose. Most corporations will offer you some starter gear and robots to get you started or at a reduced market price.</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=Help_for_new_players_to_get_started&diff=2187Help for new players to get started2013-01-06T13:54:32Z<p>Celebro: </p>
<hr />
<div>Help! Just started playing today, I am lost don't know where to start or what to do?<br />
<br />
<br />
This is a sandbox game , if you come from another sandbox MMO like the famous spaceship game, you will understand this style of play, others will have a harder time to get a grasp of the basics. Having no guidance whatsoever is annoying, but can be very rewarding, once you get the hang of this play style. The freedom to choose your path or career and the effect it has on all other players in the game world, is the best gaming experience I have encountered.<br />
<br />
<br />
Basically you are free to do whatever you like; gather resources, combat ([[NPC]]) or other players, manufacture or play the [[market]] to your advantage by buying low and selling high. There is no right or wrong way of doing things, it's up to you, there are better ways to earn wealth at a faster rate, but that does not mean it's the most enjoyable way to play for you. The [[market]] is completely player driven and almost everything you buy on the market has been built by other players.<br />
<br />
[[Image:mission.png|right|nolink|Icon of assignment]]<br />
<br />
At the very start, I would strongly advice to finish the basic tutorial. You can restart the tutorial by click on: Player profile ( 3rd button from the left corner of the screen) then at the bottom you will find tutorials, restart all sections and complete them all, redo them if necessary.<br />
After you are familiar with the basics move on to the training assignments. Enter your starter terminal and click 4th button from the right corner will open the assignment window.You will notice training assignments highlighted in blue, complete all those you will learn much more about the game and get much better robots.The training will help you decide what else to do and what you enjoyed the most.<br />
<br />
<br />
<br />
<br />
Team up with other new players will make anything you do so much easier, combat can be hard solo. Set some goals you will like to achieve and stick to it, it's rewarding and motivates you to learn more about the game, like for example reaching level 3 assignments, getting your first million [[NIC]] or just killing a player . The other more long term goals which are really hard to complete like learning all the research, can take a year or more, but within a corporation and pooling research, this can be achieved much faster.<br />
<br />
<br />
Although the is no right or wrong way to play and it's all a matter of preference, there is still a need for guidance and getting the most out of enjoying the game and build some wealth, that is where other more experienced players can help. So seek advice and the best decision you can make, is join a helpful player corporation. Don't worry if you still not sure what aspect about the game you like the most, also you can always leave a Corporation whenever you want if you think they are other Corporations which follow you interests or has more player on your time zone.<br />
<br />
To join a corporation go to the recruitment channel , let them know you are new to the game, and would like to join a corporation which welcome new players. Corporation leaders will be able to invite you instantly in thier Corp, if they so choose. Most corporations will offer you some starter gear and robots to get you started or at a reduced market price.</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=Help_for_new_players_to_get_started&diff=2186Help for new players to get started2013-01-06T13:46:23Z<p>Celebro: </p>
<hr />
<div>Help! Just started playing today, I am lost don't know where to start or what to do?<br />
<br />
<br />
This is a sandbox game , if you come from another sandbox MMO like the famous spaceship game, you will understand this style of play, others will have a harder time to get a grasp of the basics. Having no guidance whatsoever is annoying, but can be very rewarding, once you get the hang of this play style. The freedom to choose your path or career and the effect it has on all other players in the game world, is the best gaming experience I have encountered.<br />
<br />
<br />
Basically you are free to do whatever you like; gather resources, combat ([[NPC]]) or other players, manufacture or play the [[market]] to your advantage by buying low and selling high. There is no right or wrong way of doing things, it's up to you, there are better ways to earn wealth at a faster rate, but that does not mean it's the most enjoyable way to play for you. The [[market]] is completely player driven and almost everything you buy on the market has been built by other players.<br />
<br />
<br />
Team up with other new players will make anything you do so much easier, combat can be hard solo. Set some goals you will like to achieve and stick to it, it's rewarding and motivates you to learn more about the game, like for example reaching level 3 assignments, getting your first million [[NIC]] or just killing a player . The other more long term goals which are really hard to complete like learning all the research, can take a year or more, but within a corporation and pooling research, this can be achieved much faster.<br />
<br />
<br />
Although the is no right or wrong way to play and it's all a matter of preference, there is still a need for guidance and getting the most out of enjoying the game and build some wealth, that is where other more experienced players can help. So seek advice and the best decision you can make, is join a helpful player corporation.<br />
<br />
To join a corporation go to the recruitment channel , let them know you are new to the game, and would like to join a corporation which welcome new players. Corporation leaders will be able to invite you instantly in thier corp, if they choose. Most corporations will offer you starter gear and robots to get you started or at a reduced market price or for free!<br />
<br />
<br />
<br />
<br />
<br />
<br />
[[Image:mission.png|right|nolink|Icon of assignment]]<br />
<br />
At the very start, I would strongly advice to finish the basic tutorial. You can restart the tutorial by click on: player profile ( 3rd button from the left corner of the screen) then at the bottom you will find tutorials, restart all sections and complete them all, redo them if necessary.<br />
After you are familiar with the basics move on to the training assignments. Enter your starter terminal and click 4th button from the right corner will open the assignment window.You will notice training assignments highlighted in blue, complete all those you will learn much more about the game and get much better robots.The training will help you decide what else to do and what you enjoyed the most.</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=Help_for_new_players_to_get_started&diff=2185Help for new players to get started2013-01-06T13:28:58Z<p>Celebro: </p>
<hr />
<div>Help! Just started playing today, I am lost don't know where to start or what to do?<br />
<br />
<br />
This is a sandbox game , if you come from another sandbox MMO like the famous spaceship game you will understand this style of play, others will have a harder time to get a grasp of the basics. Having no guidance whatsoever is annoying, but can be very rewarding, once you get the hang of this play style. The freedom to choose your path or career and the effect it has on all other players in the game world, is the best gaming experience I have encountered.<br />
<br />
<br />
Basically you are free to do whatever you like; gather resources, combat ([[NPC]]) or other players, manufacture or play the market to your advantage by buying low and selling high. There is no right or wrong way of doing this, it's up to you. The market is completely player driven and almost everything you buy on the market has been built by other players.<br />
<br />
<br />
<br />
Although the is no right or wrong way to play and it's all a matter of preference, there is still a need for guidance and getting the most out of enjoying the game and build some wealth, that is where other players can help. So seek advice and the best decision you can make is join a helpful player corporation.<br />
Most corporations will offer you starter gear and robots to get you started or at a reduced market price or for free.<br />
<br />
<br />
<br />
Team up with other new players too will make anything you do so much easier, combat can be hard solo. Set some goals you will like to achieve and stick to it, it's rewarding and motivates you to learn more about the game, like for example reaching level 3 assignments or getting your first million [[NIC]]. The other more long term goals which are really hard to complete like learning all the research, can take a year or more, but within a corporation this can be achieved much faster.<br />
<br />
<br />
[[Image:mission.png|right|nolink|Icon of assignment]]<br />
<br />
At the very start, I would strongly advice to finish the basic tutorial. You can restart the tutorial by click on: player profile ( 3rd button from the left corner of the screen) then at the bottom you will find tutorials, restart all sections and complete them all, redo them if necessary.<br />
After you are familiar with the basics move on to the training assignments. Enter your starter terminal and click 4th button from the right corner will open the assignment window.You will notice training assignments highlighted in blue, complete all those you will learn much more about the game and get much better robots.The training will help you decide what else to do and what you enjoyed the most.</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=Help_for_new_players_to_get_started&diff=2184Help for new players to get started2013-01-06T13:26:15Z<p>Celebro: </p>
<hr />
<div>Help! Just started playing today, I am lost don't know where to start or what to do?<br />
<br />
<br />
This is a sandbox game , if you come from another sandbox MMO like the famous spaceship game you will understand this style of play, others will have a harder time to get a grasp of the basics. Having no guidance whatsoever is annoying, but can be very rewarding, once you get the hang of this play style. The freedom to choose your path or career and the effect it has on all other players in the game world, is the best gaming experience I have encountered.<br />
<br />
<br />
Basically you are free to do whatever you like; gather resources, combat (NPC) or other players, manufacture or play the market to your advantage by buying low and selling high. There is no right or wrong way of doing this, it's up to you. The market is completely player driven and almost everything you buy or sell has been built and<br />
advertised by other players.<br />
<br />
<br />
<br />
Although the is no right or wrong way to play and it's all a matter of preference, there is still a need for guidance and getting the most out of enjoying the game and build some wealth, that is where other players can help. So seek advice and the best decision you can make is join a helpful player corporation.<br />
Most corporations will offer you starter gear and robots to get you started or at a reduced market price or for free.<br />
<br />
<br />
<br />
Team up with other new players too will make anything you do so much easier, combat can be hard solo. Set some goals you will like to achieve and stick to it, it's rewarding and motivates you to learn more about the game, like for example reaching level 3 assignments or getting your first million [[NIC]]. The other more long term goals which are really hard to complete like learning all the research, can take a year or more, but within a corporation this can be achieved much faster.<br />
<br />
[[Image:mission.png|right|nolink|Icon of assignment]]<br />
<br />
At the very start, I would strongly advice to finish the basic tutorial. You can restart the tutorial by click on: player profile ( 3rd button from the left corner of the screen) then at the bottom you will find tutorials, restart all sections and complete them all, redo them if necessary.<br />
After you are familiar with the basics move on to the training assignments. Enter your starter terminal and click 4th button from the right corner will open the assignment window.You will notice training assignments highlighted in blue, complete all those you will learn much more about the game and get much better robots.The training will help you decide what else to do and what you enjoyed the most.</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=Help_for_new_players_to_get_started&diff=2181Help for new players to get started2013-01-06T13:06:06Z<p>Celebro: Created page with "Help! Just started playing today, I am lost don't know where to start or what to do? This is a sandbox game , if you come from another sandbox MMO like the famous spaceship ..."</p>
<hr />
<div>Help! Just started playing today, I am lost don't know where to start or what to do?<br />
<br />
<br />
This is a sandbox game , if you come from another sandbox MMO like the famous spaceship game you will understand this style of play, others will have a harder time to get a grasp of the basics. Having no guidance whatsoever is annoying, but can be very rewarding, once you get the hang of this play style. The freedom to choose your path or career and the effect it has on all other players in the game world, is the best gaming experience I have encountered.<br />
<br />
Basically you are free to do whatever you like; gather resources, combat (NPC) or other players, manufacture or play the market to your advantage by buying low and selling high. There is no right or wrong way of doing this, it's up to you. The market is completely player driven and almost everything you buy or sell has been built and<br />
advertised by other players.<br />
<br />
Although the is no right or wrong way to play and it's all a matter of preference, there is still a need for guidance and getting the most out of enjoying the game and build some wealth, that is where other players can help. So seek advice and the best decision you can make is join a helpful player corporation.<br />
Most corporations will offer you starter gear and robots to get you started or at a reduced market price or for free.<br />
<br />
Team up with other new players too will make anything you do so much easier, combat can be hard solo. Set some goals you will like to achieve and stick to it, it's rewarding and motivates you to learn more about the game, like for example reaching level 3 assignments or getting your first million [[NIC]]. The other more long term goals which are really hard to complete like learning all the research, can take a year or more, but within a corporation this can be achieved much faster.<br />
<br />
At the very start, I would strongly advice to finish the basic tutorial. You can restart the tutorial by click on: player profile ( 3rd button from the left corner of the screen) then at the bottom you will find tutorials, restart all sections and complete them all, redo them if necessary.<br />
After you are familiar with the basics move on to the training assignments. Enter your starter terminal and click 4th button from the right corner will open the assignment window.You will notice training assignments highlighted in blue, complete all those you will learn much more about the game and get much better robots.The training will help you decide what else to do and what you enjoyed the most.</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=Main_Page&diff=2180Main Page2013-01-06T12:56:40Z<p>Celebro: </p>
<hr />
<div>==Welcome to the official Perpetuum wiki!==<br />
<br />
As you can see this is very much work in progress, but with your help, we hope this will soon become our definitive game guide.<br />
<br />
'''For now we have imported the game guide from the website/game, which is available here: [[Game Guide]]'''<br />
<br />
'''ATTENTION:''' If you really want to create your own user's page, use the link under your user at the top of the page or [[Special:MyPage|click here]] instead of creating a main wiki page!<br />
<br />
Also, vandalism will be awarded with a wiki-ban, if this hasn't been self-explanatory.<br />
<br />
===Game Guide===<br />
* [[Game Guide|The Guide to all things Perpetuum]]<br />
* [[List of abbreviations|A list of abbreviations used in-game]]<br />
<br />
===Formulas===<br />
* [[Formulas|Some Useful Formulas]]<br />
<br />
===Lists and categories===<br />
:''This is where most of the wiki-work is ongoing at the moment.''<br />
* [[Robopedia]]<br />
* [[:Category:Islands]]<br />
* [[:Category:Facilities]]<br />
* [[:Category:Factions]]<br />
* [[:Category:MPC nodes]]<br />
* [[:Category:Megacorporations]]<br />
<br />
===Articles===<br />
* [[:Help for new players to get started]]<br />
<br />
<br />
===Useful links===<br />
* [http://forums.perpetuum-online.com/topic/5687/discussion-an-official-perpetuum-wiki/ Wiki discussion forum]<br />
* [http://www.perpetuum-online.com Perpetuum website]<br />
<br />
===Tech Support===<br />
* [[Technical support]]</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=Category:Alpha_islands&diff=2179Category:Alpha islands2013-01-06T12:43:46Z<p>Celebro: </p>
<hr />
<div><br />
<br />
[[Category:Islands]]<br />
<br />
<br />
<br />
There are 2 types of Alpha Islands: <br />
<br />
<br />
'Alpha one' islands all have a terminal and 3 outposts, this is where novice players start the game depending on the faction of their choosing during agent creation. All NPCs in this island don't attack other players unless shot at (Orange NPC). These islands are [[Daoden]], [[New Virginia]] and [[Attalica]]. They are all connected via [[Teleports]] to another alpha 1 and alpha 2 island.<br />
<br />
<br />
'Alpha two' Came at a later date during game's live development with the need for more space for players to roam, they only have one main terminal. NPCs are harder and some shoot you (Red NPCs), if you get too close. Resources are more abundant in these islands, with a full rack of 50 production points for all facilities at their main terminal. These island are [[Shinjalar]], [[Hershfield]] and [[Tellesis]].<br />
<br />
These are the alpha islands on Nia.</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=Category:Beta_islands&diff=2178Category:Beta islands2013-01-06T11:30:31Z<p>Celebro: </p>
<hr />
<div>Beta Islands are [[PVP]] islands, any player can attack you, and agents are required to defend or scout these island themselves, if they want to survive. Much more resources can be found in these islands, including the valuable [[Epriton]]. Like Alpha islands they are divided into 2 types.<br />
<br />
'Beta one' islands all have 1 main terminal and 3 outposts, only the outposts can be owned by players. This is the only PVP islands that assignments are available with excellent rewards. No fast highways are available on these islands. The Islands are [[Hokkogaros]], [[Norhoop]] and [[Domhalarn]].<br />
<br />
'Beta two' islands were introduced during live development to grow the World of Nia, they have 2 outposts that can be owned by players, resources are slightly more abundant than the 'old betas'. No assignments are available. The islands are [[Alsbale]], [[Kentagura]], and [[Novastrov]].<br />
<br />
<br />
These are the beta islands on Nia.<br />
<br />
[[Category:Islands]]</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=Category:Beta_islands&diff=2177Category:Beta islands2013-01-06T11:20:45Z<p>Celebro: </p>
<hr />
<div>Beta Islands are [[PVP]] islands any player can attack you, and agents are required to defend or scout these island themselves. Much more resources can be found in these islands, including the valuable [[Epriton]]. Like Alpha islands they are divided into 2 types.<br />
<br />
'Beta one' islands all have 1 main terminal and 3 outposts, only the outposts can be owned by players. This is the only PVP islands that assignments are available with excellent rewards. No fast highways are available on these islands. The Islands are [[Hokkogaros]], [[Norhoop]] and [[Domhalam]].<br />
<br />
'Beta two' islands were introduced during live development to grow the World of Nia, they have 2 outposts that can be owned by players, resources are slightly more abundant than the 'old betas'. No assignments are available.<br />
<br />
<br />
These are the beta islands on Nia.<br />
<br />
[[Category:Islands]]</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=Category:Alpha_islands&diff=2176Category:Alpha islands2013-01-06T10:56:00Z<p>Celebro: </p>
<hr />
<div>These are the alpha islands on Nia.<br />
<br />
[[Category:Islands]]<br />
<br />
<br />
<br />
There are 2 types of Alpha Islands: <br />
<br />
<br />
'Alpha one' islands all have a terminal and 3 outposts, this is where novice players start the game depending on the faction of their choosing during agent creation. All NPCs in this island don't attack other players unless shot at (Orange NPC). These islands are [[Daoden]], [[New Virginia]] and [[Attalica]]. They are all connected via [[Teleports]] to another alpha 1 and alpha 2 island.<br />
<br />
<br />
'Alpha two' Came at a later date during game's live development with the need for more space for players to roam, they only have one main terminal. NPCs are harder and some shoot you (Red NPCs), if you get too close. Resources are more abundant in these islands, with a full rack of 50 production points for all facilities at their main terminal. These island are [[Shinjalar]], [[Hershfield]] and [[Tellesis]].</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=Category:Alpha_islands&diff=2175Category:Alpha islands2013-01-06T10:49:52Z<p>Celebro: </p>
<hr />
<div>These are the alpha islands on Nia.<br />
<br />
[[Category:Islands]]<br />
<br />
<br />
<br />
There are 2 types of Alpha Islands: <br />
<br />
<br />
'Alpha one' islands all have a terminal and 3 outposts, this is where novice players start the game depending on the faction of their choosing during agent creation. All NPCs in this island don't attack other players unless shot at (Orange NPC). These islands are Daoden, New Virginia and Attalica. They are all connected via Teleports to another alpha 1 and alpha 2 island.<br />
<br />
<br />
'Alpha two' Came at a later date during game's live development with the need for more space for players to roam, they only have one main terminal. NPCs are harder and some shoot you (Red NPCs), if you get too close. Resources are more abundant in these islands, with a full rack of 50 production points for all facilities at their main terminal. These island are Shinjalar, Hershfield and Tellesis.</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=Category:Alpha_islands&diff=2174Category:Alpha islands2013-01-06T10:49:35Z<p>Celebro: </p>
<hr />
<div>These are the alpha islands on Nia.<br />
<br />
[[Category:Islands]]<br />
<br />
<br />
<br />
There are 2 types of Alpha Islands: <br />
<br />
<br />
'Alpha one'islands all have a terminal and 3 outposts, this is where novice players start the game depending on the faction of their choosing during agent creation. All NPCs in this island don't attack other players unless shot at (Orange NPC). These islands are Daoden, New Virginia and Attalica. They are all connected via Teleports to another alpha 1 and alpha 2 island.<br />
<br />
<br />
'Alpha two' Came at a later date during game's live development with the need for more space for players to roam, they only have one main terminal. NPCs are harder and some shoot you (Red NPCs), if you get too close. Resources are more abundant in these islands, with a full rack of 50 production points for all facilities at their main terminal. These island are Shinjalar, Hershfield and Tellesis.</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=File:Ct_robot.png&diff=2054File:Ct robot.png2013-01-05T23:40:21Z<p>Celebro: Celebro uploaded a new version of &quot;File:Ct robot.png&quot;: Reverted to version as of 18:34, 5 January 2013</p>
<hr />
<div>Importing image file</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=File:Ct_robot.png&diff=2053File:Ct robot.png2013-01-05T23:39:37Z<p>Celebro: Celebro uploaded a new version of &quot;File:Ct robot.png&quot;</p>
<hr />
<div>Importing image file</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=File:Arkhe_kernel.png&diff=2052File:Arkhe kernel.png2013-01-05T23:26:57Z<p>Celebro: </p>
<hr />
<div></div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=File:Nomiquola_kernel.png&diff=2051File:Nomiquola kernel.png2013-01-05T23:26:26Z<p>Celebro: </p>
<hr />
<div></div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=File:Pelestialm_kernel.png&diff=2050File:Pelestialm kernel.png2013-01-05T23:22:57Z<p>Celebro: </p>
<hr />
<div></div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=File:Indyh_kernel.png&diff=2049File:Indyh kernel.png2013-01-05T23:21:16Z<p>Celebro: </p>
<hr />
<div></div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=File:Thelodica_kernel.png&diff=2048File:Thelodica kernel.png2013-01-05T23:13:51Z<p>Celebro: </p>
<hr />
<div></div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=MPC_-_Emergency_phase&diff=2032MPC - Emergency phase2013-01-05T22:35:31Z<p>Celebro: </p>
<hr />
<div>A main terminal can only be attacked if no command relay is connected to it or the terminal is not in emergency phase.<br />
When the structural integrity of the terminal drops below 50% it switches to emergency phase for three days. The end of this phase is on the third day at the hour predefined by the owner. Default is 20:00 Nia local time. This offset can only be set when the terminal is not in emergency phase.<br />
<br />
During the emergency phase the terminal can be repaired and otherwise fully functional. After the emergency phase the terminal cannot switch again to emergency for two hours. This is the time when the owner must do everything to protect it. You can scan the emergency phase end with Intrusion scanner ammo. Main terminals, facility nodes and reactors can switch to emergency mode.<br />
<br />
[[MPC_-_Turret|< MPC - Turret]] | [[Lexicon|Table of contents]]</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=User_talk:Celebro&diff=2031User talk:Celebro2013-01-05T22:31:43Z<p>Celebro: Created page with "Copied from patch notes."</p>
<hr />
<div>Copied from patch notes.</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=MPC_-_Aura_emitter&diff=2030MPC - Aura emitter2013-01-05T22:30:09Z<p>Celebro: Created page with "Aura emitter buildings work similarly to outpost Auras: they provide small bonuses for various activities on the area of a whole island, from sensory improvements to resource ..."</p>
<hr />
<div>Aura emitter buildings work similarly to outpost Auras: they provide small bonuses for various activities on the area of a whole island, from sensory improvements to resource gathering boosts. Three different "effect packages" are available, that are freely selectable for an aura building via the colony management interface: a sensory aura, an industrial aura, and an engineering one. Keep in mind that similar auras do not stack, you can receive only one of the same type, regardless of level.<br />
<br />
<br />
[[MPC_-_Facility_upgrade|< MPC - Facility upgrade]] | [[Lexicon|Table of contents]] | [[MPC_-_Emergency_phase|MPC - Emergency phase >]]</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=Game_Guide&diff=2029Game Guide2013-01-05T22:29:08Z<p>Celebro: </p>
<hr />
<div>==Hints for rookie Agents==<br />
<br />
As soon as you create your character, you will be deposited on Nia as an Agent of Project Perpetuum. Your first task will be to complete the [[Tutorials|tutorial programs]] laid out for you. These will teach you the basic controls and mechanics of the game, but you can interrupt the tutorial at anytime and do whatever you like.<br />
<br />
We would strongly encourage new players to complete all the [[Tutorial_assignments|tutorial assignments]] offered in your starting Terminal as well. Each assignment takes you through a further mechanic of the game –travel, combat, delivery, and so on –and gives you a reward that can be put to good use after the tutorial is completed. The final assignment even gives you a proper starting combat robot!<br />
<br />
After you complete the tutorial assignments, you can continue to work for the Syndicate solo by completing [[Missions|other assignments]] offered at the terminals, or you can find a new corporation to join with the [[Corporation_recruitment|Recruitment function]], if the social aspects of the game appeal to you.<br />
<br />
If you're interested in the further details of the game, the following guide should help you.<br />
<br />
==The Game Guide==<br />
<br />
The following guide is supposed to help whenever you don't understand something. Anytime you're stuck, just click on the '''information (i)''' button, which can be found on the upper right corner in every window. That button will lead you to the guide database.<br />
<br />
The basic options are always available by pressing '''Escape''', regardless you're inside a base, or discovering the terrain.<br />
<br />
You can read about the latest changes and updates in the game [http://www.perpetuum-online.com/Changelog:Latest here], and about the current server status [http://www.perpetuum-online.com/System:Server_status here].<br />
<br />
===I. Creating a character===<br />
<br />
* [[Creating_the_appearance_of_your_character|Creating an avatar]]<br />
* [[Initial_extensions|Initial extensions]]<br />
* [[Selecting_a_race|Megacorporations]]<br />
* [[Selecting_a_school|Schools]]<br />
* [[Selecting_a_major|Professions]]<br />
* [[Selecting_a_spark|Sparks]]<br />
* [[Selecting_a_character_name|Character name]]<br />
<br />
===II. Character management===<br />
<br />
* [[Managing_your_character|My profile]]<br />
* [[Character_information_-_basics|My profile / Agent info]]<br />
* [[Character_information_-_extensions|My profile / Extensions]]<br />
* [[Character_information_-_Sparks|My profile / Sparks]]<br />
* [[Character_information_-_Spark_teleport|My profile / Spark teleport]]<br />
* [[Character_information_-_Transactions|My profile / Transactions]]<br />
* [[Character_information_-_Production|My profile / Production]]<br />
* [[Character_information_-_Insurance|My profile / Insurance]]<br />
* [[Character_information_-_employment_history|My profile / Career]]<br />
* [[Character_information_-_relations|My profile / Relations]]<br />
* [[Character_information_-_Tutorials|My profile / Tutorials]]<br />
<br />
===III. Basic functions on bases===<br />
<br />
* [[News|News]]<br />
* [[Mailbox|Mailbox]]<br />
* [[Talking_on_channels|Chat]]<br />
* [[Communication|Channels]]<br />
* [[Searching|Searching]]<br />
* [[Using_a_container|Using a container and item options]]<br />
* [[Unstacking_items|Unstacking items]]<br />
* [[Trading_items|Direct trading]]<br />
* [[Insurance|Insurance]]<br />
<br />
===IV. Facilities===<br />
* [[Refinery]]<br />
* [[Reverse engineering]]<br />
* [[Factory]]<br />
* [[Prototyper]]<br />
* [[Repair shop]]<br />
* [[Recycling plant]]<br />
* [[Decoder lab]]<br />
* [[Calibration lab]]<br />
<br />
===V. The market===<br />
<br />
* [[The_market|The market]]<br />
* [[Buying_an_item_from_the_market|Buying an item]]<br />
* [[Selling_an_item_on_the_market|Selling an item]]<br />
* [[Syndicate_Supplies|Syndicate Supplies]]<br />
<br />
===VI. Corporations===<br />
<br />
* [[Creating_a_new_corporation|Creating a new corporation]]<br />
* [[Using_the_logo_editor|Corporation logo editor]]<br />
* [[Managing_a_corporation|Corporation management]]<br />
* [[Corporation_management_-_Information|Corporation management / Profile]]<br />
* [[Corporation_management_-_Finances|Corporation management / Accounting]]<br />
* [[Corporation_management_-_Members|Corporation management / Members]]<br />
* [[Corporation_management_-_Hangars|Corporation management / Storages]]<br />
* [[Corporation_management_-_Production|Corporation management / Production]]<br />
* [[Corporation_management_-_Insurance|Corporation management / Insurances]]<br />
* [[Territorial_warfare|Corporation management / Territorial warfare]]<br />
* [[Outpost_Controls|Corporation management / Outpost controls]]<br />
* [[Corporation_management_-_Relations|Corporation management / Relations]]<br />
<br />
===VII. The map of Perpetuum===<br />
<br />
*[[Map|Map]]<br />
<br />
===VIII. Robots===<br />
<br />
* [[Robot_categories|Robot categories]]<br />
* [[Robot_equipment|Fitting and activating a robot]]<br />
* [[Robot_parameters|Robot parameters]]<br />
* [[Chassis_bonus|Robot bonuses]]<br />
* [[Interference|Interference]]<br />
* [[Signal_detection_and_masking|Signal detection and masking]]<br />
<br />
===IX. Weapons and other equipment===<br />
<br />
* [[Weapons_and_ammo|Weapons and ammunition]]<br />
* [[Defense_systems|Defense systems]]<br />
* [[Engineering_and_electronics|Engineering and electronics]]<br />
* [[Recon_modules|Recon modules]]<br />
* [[Item_Information|Module parameters]]<br />
* [[Proximity_probes|Proximity probes]]<br />
<br />
===X. The terrain===<br />
<br />
* [[Navigating_on_the_surface|The terrain rules]]<br />
* [[Logout_and_AFK|Safe logout and AFK]]<br />
* [[Loot|Loot]]<br />
* [[NPCs|NPCs]]<br />
* [[Distress_beacons|Distress beacons]]<br />
<br />
===XI. Terrain GUI windows===<br />
<br />
* [[Robot_and_cam_movement|Moving the camera and the robot]]<br />
* [[Terrain_windows_-_Radar|Radar]]<br />
* [[Terrain_windows_-_Landmark_information|Landmark information]]<br />
* [[Terrain_windows_-_Landmarks|Landmarks]]<br />
* [[Terrain_windows_-_Targeting_computer|Targeting computer]]<br />
* [[Squads|Squad]]<br />
* [[Terrain_windows_-_Combat_log|Combat log]]<br />
* [[Terrain_windows_-_Scanner|Scanner]]<br />
* [[Additional_icons|Additional GUI icons]]<br />
<br />
===XII. Combat===<br />
<br />
* [[Combat_events|Combat events]]<br />
* [[Combat_in_numbers|Combat in numbers]]<br />
* [[Basic_combat_hints|Basic combat hints]]<br />
<br />
===XIII. Mining & harvesting===<br />
<br />
* [[Raw_materials|Raw materials and commodities]]<br />
* [[Geoscanning|Searching for materials and artifacts: geoscanning]]<br />
* [[Mining|The process of mining]]<br />
* [[Harvesting|The process of harvesting]]<br />
<br />
===XIV. Assignments===<br />
<br />
* [[Missions|Assignments]]<br />
<br />
===XV. The Modular Private Colony System - MPC===<br />
<br />
* [[MPC_-_Deployment_procedure|MPC - Deployment procedure]]<br />
* [[MPC_-_Energy_transmission|MPC - Energy transmission]]<br />
* [[MPC_-_Take_over|MPC - Take over]]<br />
* [[MPC_-_Connection|MPC - Connection]]<br />
* [[MPC_-_Structure_network|MPC - Structure network]]<br />
''' MPC node types '''<br />
* [[MPC_-_Main_terminal|MPC - Main terminal]]<br />
* [[MPC_-_Command_relay|MPC - Command relay]]<br />
* [[MPC_-_Reactor|MPC - Reactor]]<br />
* [[MPC_-_Energy_battery|MPC - Energy battery]]<br />
* [[MPC_-_Energy_transmitter_node|MPC - Energy transmitter node]]<br />
* [[MPC_-_Energy_backbone_node|MPC - Energy backbone node]]<br />
* [[MPC_-_Repair_node|MPC - Repair node]]<br />
* [[MPC_-_Booster_node|MPC - Booster node]]<br />
* [[MPC_-_Masker|MPC - Masker]]<br />
* [[MPC_-_Mining_outpost|MPC - Mining outpost]]<br />
* [[MPC_-_Production_facility_nodes|MPC - Production facility nodes]]<br />
* [[MPC_-_Facility_upgrade|MPC - Facility upgrade]]<br />
* [[MPC_-_Turret|MPC - Turret]]<br />
* [[MPC_-_Emergency_phase|MPC - Emergency phase]]<br />
* [[MPC_-_Aura_emitter|MPC - Aura emitter]]</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=Calibration_lab&diff=1973Calibration lab2013-01-05T21:24:53Z<p>Celebro: </p>
<hr />
<div>[[Image:ct_lab.png|right|nolink|Icon of the Calibration lab]]<br />
<br />
The '''Calibration lab''' is a [[facility]] to combine two calibration templates (CT) that produces the same item, in order to obtain one more efficient CT. This Facility is only available on the Modular private colonies (MPC), on Gamma islands.<br />
<br />
Since all calibration templates deteriorate and also expire with extended usage. A Calibration lab is an excellent solution which can combine two low point CTs into a single higher production point CT. This process takes time and money (NIC), but price and time taken can be cut down by improving certain ratios, specified below. The end product depends also on the two Calibration templates used and the efficiency ratio. Once completed, Result CT will drop on your private storage.<br />
<br />
<br />
<br />
<br />
<br />
==Facility ratios==<br />
<br />
Additional parameters that affect your '''total efficiency'''.<br />
* '''Relation ratio''' - Improve this factor by [[Missions|reaching a good relationship]] with the Specific faction Gamma Island.<br />
* '''Time ratio''' - Decrease time taken and Costs with the 'Calibration lab: Time efficiency' extension.<br />
* '''Efficiency ratio''' - Increase the end result CT with th 'Calibration lab: CT Efficiency' extension.<br />
* '''Facility used''' - Same as all other facilities, the higher the production points the better CTs you can make.<br />
<br />
[[Prototyper|<Prototyping ]] | [[Lexicon|Table of contents]] | [[Recycling_items|Recycling plant >]]<br />
<br />
[[Category:Facilities]]</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=Calibration_lab&diff=1929Calibration lab2013-01-05T20:43:30Z<p>Celebro: </p>
<hr />
<div>The '''Calibration lab''' is a [[facility]] to combine two calibration templates (CT) that produces the same item, in order to obtain one more efficient CT. This Facility is only available on the Modular private colonies (MPC), on Gamma islands.<br />
<br />
Since all calibration templates deteriorate and also expire with extended usage. A Calibration lab is an excellent solution which can combine two low point CTs into a single higher production point CT. This process takes time and money (NIC), but price and time taken can be cut down by improving certain ratios, specified below. The end product depends also on the two Calibration templates used and the efficiency ratio. Once completed, Result CT will drop on your private storage.<br />
<br />
<br />
<br />
<br />
<br />
==Facility ratios==<br />
<br />
Additional parameters that affect your '''total efficiency'''.<br />
* '''Relation ratio''' - Improve this factor by [[Missions|reaching a good relationship]] with the Specific faction Gamma Island.<br />
* '''Time ratio''' - Decrease time taken and Costs with the 'Calibration lab: Time efficiency' extension.<br />
* '''Efficiency ratio''' - Increase the end result CT with th 'Calibration lab: CT Efficiency' extension.<br />
* '''Facility used''' - Same as all other facilities, the higher the production points the better CTs you can make.<br />
<br />
[[Prototyper|<Prototyping ]] | [[Lexicon|Table of contents]] | [[Recycling_items|Recycling plant >]]<br />
<br />
[[Category:Facilities]]</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=Calibration_lab&diff=1921Calibration lab2013-01-05T20:40:40Z<p>Celebro: </p>
<hr />
<div>The '''Calibration lab''' is a [[facility]] to combine two calibration templates (CT) that produces the same item, in order to obtain one more efficient CT. This Facility is only available on the Modular private colonies (MPC), on Gamma islands.<br />
<br />
Since all calibration templates deteriorate and also expire with extended usage. A Calibration lab is an excellent solution which can combine two low point CTs into a single higher production point CT. This process takes time and money (NIC), but price and time taken can be cut down by improving certain ratios, specified below. The end product depends also on the two Calibration templates used and the efficiency ratio<br />
<br />
<br />
<br />
<br />
<br />
==Facility ratios==<br />
<br />
Additional parameters that affect your '''total efficiency'''.<br />
* '''Relation ratio''' - Improve this factor by [[Missions|reaching a good relationship]] with the Specific faction Gamma Island.<br />
* '''Time ratio''' - Decrease time taken and Costs with the 'Calibration lab: Time efficiency' extension.<br />
* '''Efficiency ratio''' - Increase the end result CT with th 'Calibration lab: CT Efficiency' extension.<br />
* '''Facility used''' - Same as all other facilities, the higher the production points the better CTs you can make.<br />
<br />
[[Prototyper|<Prototyping ]] | [[Lexicon|Table of contents]] | [[Recycling_items|Recycling plant >]]<br />
<br />
[[Category:Facilities]]</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=Calibration_lab&diff=1887Calibration lab2013-01-05T20:19:31Z<p>Celebro: Created page with "The '''Calibration lab''' is a facility to combine two calibration templates (CT) that produces the same item, in order to obtain one more efficient CT. This Facility is o..."</p>
<hr />
<div>The '''Calibration lab''' is a [[facility]] to combine two calibration templates (CT) that produces the same item, in order to obtain one more efficient CT. This Facility is only available on the Modular private colonies (MPC), on Gamma islands.<br />
<br />
Since all calibration templates deteriorate and also expire with extended usage. A Calibration lab is an excellent solution which can combine two low point CTs into a single higher production point CT. The end product takes time and money (NIC), these can be reduced with<br />
<br />
<br />
<br />
<br />
<br />
==Facility ratios==<br />
<br />
Additional parameters that affect your '''total efficiency'''.<br />
* '''Relation ratio''' - Improve this factor by [[Missions|reaching a good relationship]] with the owner of the facility.<br />
* '''Discount ratio''' - Cheaper decoder processing can be had by training the Decoder combination extension.<br />
* '''Facility used''' - Same as all other facilities, the higher the production points the cheaper it is to process decoders.<br />
<br />
[[Prototyper|<Prototyping ]] | [[Lexicon|Table of contents]] | [[Recycling_items|Recycling plant >]]<br />
<br />
[[Category:Facilities]]</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=List_of_abbreviations&diff=1533List of abbreviations2013-01-05T17:43:55Z<p>Celebro: </p>
<hr />
<div>Common abbreviations and acronyms used in Perpetuum:<br />
<br />
* '''ASI''' - [[Asintec]], one of the three big supercorporations operating under the [[Syndicate]]<br />
* '''corp''' - [[Corporation]]<br />
* '''CT''' - [[Calibration Template]], a recipe-like item used in production<br />
* '''EP''' - Extension Points, used for upgrading [[extensions]]<br />
* '''EWar''' - [[Electronic warfare]]<br />
* '''EnWar''' - [[Energy warfare]]<br />
* '''ICE''' - [[Integration Cycle Extender]], an ingame item that can be used to extend game time<br />
* '''ICS''' - [[ICS|Institute of Corporate Security]], one of the three big supercorporations operating under the [[Syndicate]]<br />
* '''MPC''' - [[Modular Private Colony]], a system for players to build their own bases<br />
* '''NIC''' - [[NIan Credits]], the common currency used in Perpetuum<br />
* '''TM''' - [[Truhold-Markson]], one of the three big supercorporations operating under the [[Syndicate]]<br />
* '''TP, tele''' - [[Teleport]], A method of fast travel<br />
* '''LWF''' - [[Light Weight Frame]], A popular module used to make robots lighter and faster.</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=Decoder_lab&diff=1530Decoder lab2013-01-05T17:04:20Z<p>Celebro: </p>
<hr />
<div>The '''Decoder lab''' is a [[facility]] that produces higher level decoders by combining lower level ones. This Facility is only available on the Modular private colonies (MPC), on Gamma islands.<br />
<br />
Two Decoders of the same level are needed to produce one of a higher level. The source decoders are lost during the process and produces one level higher decoders. For instance, two 'level 1 decoders' would produce one 'level 2 decoder'. Open the Decoder lab window and drag the decoders of your chosen level , select the amount of 'new' decoders needed, if the maximum number shown are not required. This process will cost you a certain amount of money ([[NIC]]), but that amount can be cut down by improving certain ratios, specified below. <br />
<br />
It is possible with enough low level decoders to produce level 10 decoders by repeating the same process several times.<br />
<br />
<br />
<br />
==Facility ratios==<br />
<br />
Additional parameters that affect your '''total efficiency'''.<br />
* '''Relation ratio''' - Improve this factor by [[Missions|reaching a good relationship]] with the owner of the facility.<br />
* '''Discount ratio''' - Cheaper decoder processing can be had by training the Decoder combination extension.<br />
* '''Facility used''' - Same as all other facilities, the higher the production points the cheaper it is to process decoders.<br />
<br />
[[Prototyper|<Prototyping ]] | [[Lexicon|Table of contents]] | [[Recycling_items|Recycling plant >]]<br />
<br />
[[Category:Facilities]]</div>Celebrohttp://wiki.perpetuum-online.com/index.php?title=Decoder_lab&diff=1529Decoder lab2013-01-05T17:03:10Z<p>Celebro: Created page with "The '''Decoder lab''' is a facility that produces higher level decoders by processing lower level ones. This Facility is only available on the Modular private colonies (MP..."</p>
<hr />
<div>The '''Decoder lab''' is a [[facility]] that produces higher level decoders by processing lower level ones. This Facility is only available on the Modular private colonies (MPC), on Gamma islands.<br />
<br />
Two Decoders of the same level are needed to produce one of a higher level. The source decoders are lost during the process and produces one level higher decoders. For instance, two 'level 1 decoders' would produce one 'level 2 decoder'. Open the Decoder lab window and drag the decoders of your chosen level , select the amount of 'new' decoders needed, if the maximum number shown are not required. This process will cost you a certain amount of money ([[NIC]]), but that amount can be cut down by improving certain ratios, specified below. <br />
<br />
It is possible with enough low level decoders to produce level 10 decoders by repeating the same process several times.<br />
<br />
<br />
<br />
==Facility ratios==<br />
<br />
Additional parameters that affect your '''total efficiency'''.<br />
* '''Relation ratio''' - Improve this factor by [[Missions|reaching a good relationship]] with the owner of the facility.<br />
* '''Discount ratio''' - Cheaper decoder processing can be had by training the Decoder combination extension.<br />
* '''Facility used''' - Same as all other facilities, the higher the production points the cheaper it is to process decoders.<br />
<br />
[[Prototyper|<Prototyping ]] | [[Lexicon|Table of contents]] | [[Recycling_items|Recycling plant >]]<br />
<br />
[[Category:Facilities]]</div>Celebro